fix: SpireTab store props, mana regen display, skill cost deduction, grimoire cost format, unequip store, add test suite
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m34s
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@@ -0,0 +1,97 @@
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import { describe, it, expect, beforeEach } from 'vitest';
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import { useCraftingStore } from '@/lib/game/stores';
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import { initialCraftingState } from '@/lib/game/stores/craftingStore';
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describe('useCraftingStore - Equipment Actions', () => {
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beforeEach(() => {
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useCraftingStore.setState(initialCraftingState);
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});
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it('equipItem sets equippedInstances[slot] to instanceId', () => {
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const instanceId = 'test-instance-1';
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const slot = 'mainHand';
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// First, add the instance to equipmentInstances
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useCraftingStore.setState((state) => ({
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equipmentInstances: {
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...state.equipmentInstances,
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[instanceId]: {
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id: instanceId,
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equipmentId: 'test-equip',
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name: 'Test Sword',
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rarity: 'common',
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level: 1,
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upgrades: [],
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createdAt: Date.now(),
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} as any,
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},
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}));
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// Equip the item
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useCraftingStore.getState().equipItem(slot, instanceId);
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expect(useCraftingStore.getState().equippedInstances[slot]).toBe(instanceId);
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});
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it('unequipItem sets equippedInstances[slot] to null', () => {
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const instanceId = 'test-instance-1';
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const slot = 'mainHand';
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// First equip the item
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useCraftingStore.setState((state) => ({
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equipmentInstances: {
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...state.equipmentInstances,
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[instanceId]: {
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id: instanceId,
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equipmentId: 'test-equip',
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name: 'Test Sword',
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rarity: 'common',
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level: 1,
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upgrades: [],
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createdAt: Date.now(),
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} as any,
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},
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equippedInstances: {
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...state.equippedInstances,
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[slot]: instanceId,
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},
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}));
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// Unequip the item
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useCraftingStore.getState().unequipItem(slot);
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expect(useCraftingStore.getState().equippedInstances[slot]).toBeNull();
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});
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it('deleteEquipmentInstance removes from both equippedInstances and equipmentInstances', () => {
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const instanceId = 'test-instance-1';
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const slot = 'mainHand';
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// Add and equip the item
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useCraftingStore.setState((state) => ({
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equipmentInstances: {
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...state.equipmentInstances,
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[instanceId]: {
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id: instanceId,
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equipmentId: 'test-equip',
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name: 'Test Sword',
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rarity: 'common',
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level: 1,
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upgrades: [],
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createdAt: Date.now(),
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} as any,
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},
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equippedInstances: {
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...state.equippedInstances,
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[slot]: instanceId,
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},
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}));
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// Delete the item
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useCraftingStore.getState().deleteEquipmentInstance(instanceId);
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const state = useCraftingStore.getState();
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expect(state.equipmentInstances[instanceId]).toBeUndefined();
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expect(state.equippedInstances[slot]).toBeNull();
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});
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});
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@@ -0,0 +1,30 @@
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import { describe, it, expect, beforeEach } from 'vitest';
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import { useManaStore } from '@/lib/game/stores';
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import { initialManaState } from '@/lib/game/stores/manaStore';
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describe('useManaStore', () => {
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beforeEach(() => {
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useManaStore.setState(initialManaState);
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});
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it('spendRawMana reduces rawMana correctly', () => {
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useManaStore.setState({ rawMana: 100 });
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const result = useManaStore.getState().spendRawMana(30);
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expect(result).toBe(true);
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expect(useManaStore.getState().rawMana).toBe(70);
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});
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it('spendRawMana returns false if insufficient mana', () => {
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useManaStore.setState({ rawMana: 20 });
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const result = useManaStore.getState().spendRawMana(50);
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expect(result).toBe(false);
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expect(useManaStore.getState().rawMana).toBe(20); // unchanged
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});
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it('rawMana never goes below 0', () => {
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useManaStore.setState({ rawMana: 10 });
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const result = useManaStore.getState().spendRawMana(20);
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expect(result).toBe(false);
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expect(useManaStore.getState().rawMana).toBeGreaterThanOrEqual(0);
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});
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});
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@@ -0,0 +1,50 @@
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import { describe, it, expect, beforeEach } from 'vitest';
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import { computeRegen } from '@/lib/game/store-modules/computed-stats';
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import { getIncursionStrength } from '@/lib/game/store-modules/computed-stats';
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import { useSkillStore } from '@/lib/game/stores';
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import { initialSkillState } from '@/lib/game/stores/skillStore';
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describe('computeRegen', () => {
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beforeEach(() => {
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useSkillStore.setState(initialSkillState);
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});
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it('Returns 0 when no skills', () => {
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const result = computeRegen({
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skills: {},
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skillTiers: {},
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skillUpgrades: {},
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});
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expect(result).toBe(0);
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});
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it('Increases with manaWell skill level', () => {
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const base = computeRegen({
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skills: { manaWell: 0 },
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skillTiers: {},
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skillUpgrades: {},
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});
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const withSkill = computeRegen({
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skills: { manaWell: 5 },
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skillTiers: {},
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skillUpgrades: {},
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});
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expect(withSkill).toBeGreaterThan(base);
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});
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});
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describe('effectiveRegen', () => {
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it('effectiveRegen = baseRegen * (1 - incursionStrength)', () => {
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const baseRegen = 10;
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const day = 20; // After incursion start
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const hour = 12;
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const incursionStrength = getIncursionStrength(day, hour);
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const effectiveRegen = baseRegen * (1 - incursionStrength);
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expect(effectiveRegen).toBeLessThan(baseRegen);
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expect(effectiveRegen).toBeGreaterThanOrEqual(0);
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});
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});
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@@ -0,0 +1,55 @@
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import { describe, it, expect, beforeEach, vi } from 'vitest';
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import { useSkillStore } from '@/lib/game/stores';
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import { useManaStore } from '@/lib/game/stores';
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import { initialSkillState } from '@/lib/game/stores/skillStore';
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import { initialManaState } from '@/lib/game/stores/manaStore';
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describe('useSkillStore', () => {
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beforeEach(() => {
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useSkillStore.setState(initialSkillState);
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useManaStore.setState(initialManaState);
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});
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it('startStudyingSkill returns { started: false } if rawMana < cost', () => {
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// Set rawMana to 0
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useManaStore.setState({ rawMana: 0 });
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const result = useSkillStore.getState().startStudyingSkill('manaWell', false);
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expect(result.started).toBe(false);
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});
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it('startStudyingSkill deducts mana via manaStore.spendRawMana when started', () => {
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// Set rawMana to 100, skill cost is maybe 50? We need to know the cost.
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// Let's mock spendRawMana to track calls
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const spendRawManaSpy = vi.spyOn(useManaStore.getState(), 'spendRawMana');
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useManaStore.setState({ rawMana: 100 });
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const result = useSkillStore.getState().startStudyingSkill('manaWell', false);
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if (result.started) {
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expect(spendRawManaSpy).toHaveBeenCalledWith(result.cost);
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}
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});
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it('startStudyingSkill does NOT deduct if isAlreadyPaid', () => {
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const spendRawManaSpy = vi.spyOn(useManaStore.getState(), 'spendRawMana');
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useManaStore.setState({ rawMana: 100 });
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const result = useSkillStore.getState().startStudyingSkill('manaWell', true);
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if (result.started) {
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expect(spendRawManaSpy).not.toHaveBeenCalled();
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expect(result.cost).toBe(0); // cost should be 0 if already paid
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}
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});
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it('cancelStudy clears currentStudyTarget', () => {
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// First start studying
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useManaStore.setState({ rawMana: 100 });
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useSkillStore.getState().startStudyingSkill('manaWell', false);
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expect(useSkillStore.getState().currentStudyTarget).not.toBeNull();
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// Cancel study
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useSkillStore.getState().cancelStudy();
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expect(useSkillStore.getState().currentStudyTarget).toBeNull();
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});
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});
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@@ -0,0 +1,64 @@
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import { describe, it, expect, beforeEach } from 'vitest';
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import { canAffordSpellCost } from '@/lib/game/stores';
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import { formatSpellCost } from '@/lib/game/formatting';
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import { useManaStore } from '@/lib/game/stores';
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import { initialManaState } from '@/lib/game/stores/manaStore';
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import type { SpellCost } from '@/lib/game/types';
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describe('canAffordSpellCost', () => {
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beforeEach(() => {
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useManaStore.setState(initialManaState);
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});
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it('returns true when rawMana >= cost.amount (type: raw)', () => {
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useManaStore.setState({ rawMana: 100 });
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const cost: SpellCost = { type: 'raw', amount: 50 };
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expect(canAffordSpellCost(cost)).toBe(true);
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});
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it('returns false when insufficient rawMana', () => {
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useManaStore.setState({ rawMana: 20 });
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const cost: SpellCost = { type: 'raw', amount: 50 };
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expect(canAffordSpellCost(cost)).toBe(false);
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});
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it('returns true when has enough element mana', () => {
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// Set initial state first
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useManaStore.setState(initialManaState);
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// Then update the Fire element
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useManaStore.setState((state) => ({
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elements: {
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...state.elements,
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Fire: { amount: 100, max: 200, rate: 0 },
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},
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}));
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const cost: SpellCost = { type: 'element', element: 'Fire', amount: 50 };
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expect(canAffordSpellCost(cost)).toBe(true);
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});
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});
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describe('formatSpellCost', () => {
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it('returns a non-empty string for raw cost', () => {
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const cost: SpellCost = { type: 'raw', amount: 50 };
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const result = formatSpellCost(cost);
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expect(result).toBeTruthy();
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expect(typeof result).toBe('string');
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});
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it('returns a non-empty string for element cost', () => {
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const cost: SpellCost = { type: 'element', element: 'Fire', amount: 30 };
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const result = formatSpellCost(cost);
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expect(result).toBeTruthy();
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expect(typeof result).toBe('string');
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});
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it('does NOT throw when cost.type is element', () => {
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const cost: SpellCost = { type: 'element', element: 'Water', amount: 25 };
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expect(() => formatSpellCost(cost)).not.toThrow();
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});
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it('handles edge case: zero amount', () => {
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const cost: SpellCost = { type: 'raw', amount: 0 };
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expect(() => formatSpellCost(cost)).not.toThrow();
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});
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});
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