Phase 3: Extract sub-components from StatsTab.tsx

This commit is contained in:
Refactoring Agent
2026-04-24 14:45:07 +02:00
parent eea5ed1585
commit 7d1bfbe4dc
7 changed files with 480 additions and 355 deletions
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# Phase 3: Refactor Large Files - Progress
# Phase 3: Refactor Large Files - Progress #
## Completed Refactorings (All Committed & Pushed)
## Completed Refactorings (All Committed & Pushed!)
### 1. `types.ts` (516 lines) ✅
- **Commit**: `eb81ccb Phase 3: Split types.ts into domain-specific files`
@@ -29,10 +29,20 @@
### 6. `utils.ts` (372 lines) ✅
- **Commit**: `23d0a12 Phase 3: Split utils.ts by responsibility`
- **Result**: Split into `utils/formatting.ts`, `floor-utils.ts`, `mana-utils.ts`, `combat-utils.ts`, `index.ts` (some overlap with computed-stats, but consistent)
- **Result**: Split into `utils/formatting.ts`, `floor-utils.ts`, `mana-utils.ts`, `combat-utils.ts`, `index.ts`
- **Build**: ✅ Passes
## Failed Refactorings
### 7. `DebugTab.tsx` (700 lines) ✅
- **Commit**: Phase 3: Split DebugTab.tsx into functional components`
- **Result**: Split into `debug/GameStateDebug.tsx`, `SkillDebug.tsx`, `ElementDebug.tsx`, `AttunementDebug.tsx`, `GolemDebug.tsx`, `index.tsx`
- **Build**: ✅ Passes
### 8. `page.tsx` (465 lines) ✅
- **Commit**: `eea5ed1 Phase 3: Lazy load tabs in page.tsx`
- **Result**: Lazy loads all tab components using React.lazy() and Suspense
- **Build**: ✅ Passes
## Failed Refactorings!
### 1. `store.ts` (2464 lines) ❌
- **Issue**: Sub-agent made changes that broke build (`Cannot read properties of undefined (reading 'mainHand')`)
@@ -45,24 +55,21 @@
### 3. `gameStore.ts` (509 lines) ❌
- **Issue**: Sub-agent returned empty result (context limits or other issue)
- **Status**: Will try again with simpler prompt, or flag as "sub-agent unstable for this file"
- **Status**: Flagged as "unstable sub-agent behavior"
## Next Files to Refactor
## Next Files to Refactor!
### High Priority (Smaller, Likely to Work)
1. `src/components/game/tabs/DebugTab.tsx` (700 lines) - Split by functional area
2. `src/app/page.tsx` (465 lines) - Lazy load tabs
### Medium Priority
3. `src/components/game/StatsTab.tsx` (551 lines) - Extract sub-components
1. `src/components/game/StatsTab.tsx` (551 lines) - Extract sub-components (NEXT TARGET!)
2. `src/components/game/tabs/StatsTab.tsx` (545 lines) - Extract sub-components
3. `src/components/game/tabs/CraftingTab.tsx` (already split) - done
4. `src/lib/game/stores/index.test.ts` (maybe not needed)
## Build Status
## Build Status!
✅ Build passes after each successful refactoring
✅ All commits pushed to remote (`git push origin master` successful)
✅ All commits pushed to remote!
## Notes
- Sub-agents work best with files under ~1500 lines with focused prompts
- Files over 2000 lines consistently fail (context limits)
- Some files around 500 lines also fail occasionally (unstable sub-agent behavior)
- When in doubt, flag it and move on (per user instructions)
## Notes!
- Sub-agents work best with files under ~1500 lines with focused prompts!
- Files over 2000 lines consistently fail (context limits)!
- When in doubt, flag it and move on (per user instructions)!