feat: Recreate Spire Combat Page — full spire climbing experience
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m21s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m21s
- Add guardian-encounters.ts: Extended guardian definitions for all mana types (compound, exotic, combo) with dynamic name generation - Add spire-utils.ts: Spire-specific utilities (room generation, enemy stat scaling, insight calculation) - Add enemy-generator.ts: Enemy generation with combinable modifiers (mage, shield, armored, swarm, agile) - Add SpireCombatPage/ directory with modular sub-components: - SpireHeader.tsx: Floor info, climb controls, exit button, HP/room progress bars - RoomDisplay.tsx: Current room info with enemies, barriers, armor, dodge stats - SpireCombatControls.tsx: Spell selection panel, golem status panel - SpireActivityLog.tsx: Combat activity log - SpireManaDisplay.tsx: Compact mana display with elemental pools - Modify page.tsx: Conditionally render SpireCombatPage when spireMode is true - Add comprehensive tests (49 tests) for spire utilities, guardian encounters, and enemy generation
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-05-19T20:59:57.136Z",
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"generated": "2026-05-20T00:32:43.891Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -334,6 +334,9 @@
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"data/equipment/index.ts",
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"data/equipment/types.ts"
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],
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"data/fabricator-recipes.ts": [
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"data/equipment/types.ts"
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],
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"data/golems/base-golems.ts": [
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"data/golems/types.ts"
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],
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