From 8995a315272e71a39da7212e181b9e21e5955b6f Mon Sep 17 00:00:00 2001 From: Unknown Date: Fri, 24 Apr 2026 10:49:25 +0200 Subject: [PATCH] Phase 4: Add missing EXECUTIONER special effect definition (fixes runtime error) --- src/lib/game/upgrade-effects.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lib/game/upgrade-effects.ts b/src/lib/game/upgrade-effects.ts index f6d3971..f1f7566 100755 --- a/src/lib/game/upgrade-effects.ts +++ b/src/lib/game/upgrade-effects.ts @@ -94,6 +94,7 @@ export const SPECIAL_EFFECTS = { FIRST_STRIKE: 'firstStrike', // +15% damage on first attack each floor OVERPOWER: 'overpower', // +50% damage when mana above 80% BERSERKER: 'berserker', // +50% damage when below 50% mana +EXECUTIONER: 'executioner', // +50% damage when enemy below 25% HP COMBO_MASTER: 'comboMaster', // Every 5th attack deals 3x damage ADRENALINE_RUSH: 'adrenalineRush', // Defeating enemy restores 5% mana