fix: update e2e tests for localhost and current game architecture
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- playwright.config.ts: change baseURL from dev site to localhost:3000 - combat-happy-path.spec.ts: fix climb button location (LeftPanel, not spire tab), fix descent via store, handle game-over from day overflow, reduce tick counts to avoid day 30 limit - fabricator-happy-path.spec.ts: set currentAction to meditate before crafting (required by startFabricatorCrafting) - playtest.spec.ts: rewrite from scratch — use localhost, window.__TEST__ bridge (not window.__debug), current tab names (no grimoire/element tabs), split into 3 files under 400-line limit - playtest-basic-ui.spec.ts: sections 1-3 (basic UI, stats, spire) - playtest-tabs.spec.ts: sections 4-11 (all tab navigation tests) - playtest-debug.spec.ts: sections 12-14 (debug tab, bridge, stress test)
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@@ -9,7 +9,7 @@ export default defineConfig({
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timeout: 60000,
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reporter: 'html',
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use: {
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baseURL: 'https://manaloop.tailf367e3.ts.net/',
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baseURL: 'http://localhost:3000/',
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trace: 'on-first-retry',
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screenshot: 'on',
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video: 'retain-on-failure',
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