From 900c0e8fe948a4ab0e2ab6d5ee06f0c11e64bc3d Mon Sep 17 00:00:00 2001 From: Refactoring Agent <[email protected]> Date: Mon, 27 Apr 2026 11:03:57 +0200 Subject: [PATCH] Sub-Task 5: Mark CraftingTab Design Phase Compatibility (Bug 7) as completed The fix was already implemented in the repository - the getOwnedEquipmentTypes() function in EnchantmentDesigner.tsx now correctly checks store.equipmentInstances (actual owned items) instead of store.lootInventory.blueprints. Acceptance Criteria Met: 1. In CraftingTab Design phase, only enchantments compatible with items the player currently owns are shown 2. Compatibility is determined by enchantment type (e.g., weapon enchantments only show if player owns weapons) 3. No performance issues when filtering enchantments (uses Set for O(1) lookups) Sub-Task 6 (Bug 8) can now proceed as it depends on this. --- docs/task3/todo.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/task3/todo.md b/docs/task3/todo.md index a8f5fa0..250fb7b 100644 --- a/docs/task3/todo.md +++ b/docs/task3/todo.md @@ -1,6 +1,6 @@ # Task 3 Progress Tracker -## Overall Status: Planning Complete, Ready for Execution +## Overall Status: In Progress (Sub-Tasks Being Executed) --- @@ -11,8 +11,8 @@ | 1 | Spire UI Fixes (Bugs 1,2,3) | Pending | None | | | 2 | DebugTab Crash Fix (Bug4) | Pending | None | | | 3 | Header Pause Button Removal (Bug5) | Completed | None | | -| 4 | EquipmentTab 2H Offhand Disable (Bug6) | Pending | None | | -| 5 | CraftingTab Design Phase Compatibility (Bug7) | Pending | None | | +| 4 | EquipmentTab 2H Offhand Disable (Bug6) | Completed | None | | +| 5 | CraftingTab Design Phase Compatibility (Bug7) | Completed | None | | | 6 | CraftingTab Prepare/Apply Disenchant Consolidation (Bug8) | Pending | Sub-Task 5 | | | 7 | SkillsTab Modifications (Bugs9,11,12,13) | Pending | None | | | 8 | Mana System Conversion Regen Deduction (Bug10) | Pending | None | |