fix: pass disciplineEffects to computeMaxMana in useGameDerived (BUG #213), fix getMeditationBonus arg count in 3 files (BUG #212/#208), remove duplicate Climb button from SpireSummaryTab (BUG #211)
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@@ -58,7 +58,7 @@ export function LeftPanel() {
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const maxMana = computeTotalMaxMana({ skills: {}, prestigeUpgrades, skillUpgrades: {}, skillTiers: {}, equippedInstances, equipmentInstances }, upgradeEffects);
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const baseRegen = computeTotalRegen({ skills: {}, prestigeUpgrades, skillUpgrades: {}, skillTiers: {}, equippedInstances, equipmentInstances }, upgradeEffects);
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const clickMana = computeTotalClickMana({ skills: {}, skillUpgrades: {}, skillTiers: {}, equippedInstances, equipmentInstances }, upgradeEffects);
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const meditationMultiplier = getMeditationBonus(meditateTicks, {}, upgradeEffects.meditationEfficiency, disciplineEffects.meditationCapBonus);
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const meditationMultiplier = getMeditationBonus(meditateTicks, upgradeEffects.meditationEfficiency, disciplineEffects.meditationCapBonus);
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const incursionStrength = getIncursionStrength(useGameStore((s) => s.day), useGameStore((s) => s.hour));
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const effectiveRegen = baseRegen * (1 - incursionStrength) * meditationMultiplier;
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