fix: pass disciplineEffects to computeMaxMana in useGameDerived (BUG #213), fix getMeditationBonus arg count in 3 files (BUG #212/#208), remove duplicate Climb button from SpireSummaryTab (BUG #211)
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@@ -7,12 +7,11 @@ import { ELEMENT_OPPOSITES, FLOOR_ELEM_CYCLE } from '@/lib/game/constants';
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import { getGuardianForFloor, getAllGuardianFloors } from '@/lib/game/data/guardian-encounters';
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import type { GuardianDef } from '@/lib/game/types';
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import { Card, CardContent } from '@/components/ui/card';
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import { Button } from '@/components/ui/button';
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import { Badge } from '@/components/ui/badge';
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import { ScrollArea } from '@/components/ui/scroll-area';
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import { SectionHeader } from '@/components/ui/section-header';
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import { DebugName } from '@/components/game/debug/debug-context';
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import { Mountain } from 'lucide-react';
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// ─── Guardian Data ────────────────────────────────────────────────────────────
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@@ -364,17 +363,6 @@ export function SpireSummaryTab() {
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insight={insight}
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/>
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<DebugName name="ClimbSpireButton">
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<Button
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className="w-full bg-gradient-to-r from-amber-600 to-orange-600 hover:from-amber-700 hover:to-orange-600 text-white"
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size="lg"
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onClick={enterSpireMode}
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>
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<Mountain className="w-5 h-5 mr-2" />
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Climb the Spire
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</Button>
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</DebugName>
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{nextGuardianData && nextGuardian && (
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<NextGuardianCard nextGuardian={nextGuardian} nextGuardianData={nextGuardianData} />
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)}
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