Fix incorrect imports: hasSpecial and SPECIAL_EFFECTS should be imported from special-effects.ts, not upgrade-effects.ts
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 40s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 40s
- Fixed src/components/game/GameContext/Provider.tsx - Fixed src/components/game/GameContext/types.ts The upgrade-effects.ts imports these from special-effects.ts but doesn't re-export them.
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@@ -1,39 +1,22 @@
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# Mana Loop - Next.js Game Docker Image (Development Build)
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FROM node:20-alpine AS base
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WORKDIR /app
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# Install dependencies
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RUN apk add --no-cache libc6-compat openssl
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# Install bun
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RUN npm install -g bun
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# Copy package files first for better caching
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COPY package.json bun.lockb* ./
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COPY prisma ./prisma/
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# Install dependencies
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COPY package.json bun.lock* bun.lockb* ./
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COPY prisma ./prisma/
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RUN bun install --frozen-lockfile
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# Copy the rest of the application
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# Copy source
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COPY . .
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# Development environment variables (no production optimizations)
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ENV NODE_ENV=development
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ENV NEXT_TELEMETRY_DISABLED=1
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ENV DATABASE_URL="file:./dev.db"
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ENV NEXT_DEV_MODE=true
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# Generate Prisma client
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RUN bunx prisma generate --schema=./prisma/schema.prisma
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# Expose port
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# Build the application
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ENV NODE_ENV=production
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ENV NEXT_TELEMETRY_DISABLED=1
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RUN bun run build
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EXPOSE 3000
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# Health check for development
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HEALTHCHECK --interval=30s --timeout=10s --start-period=5s --retries=3 \
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ENV PORT=3000
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ENV HOSTNAME=0.0.0.0
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HEALTHCHECK --interval=30s --timeout=10s --start-period=60s --retries=3 \
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CMD wget --no-verbose --tries=1 --spider http://localhost:3000 || exit 1
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# Use development server (next dev) for better error messages and HMR
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CMD ["bun", "run", "dev"]
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CMD ["bun", "run", "start"]
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