Fix incorrect imports: hasSpecial and SPECIAL_EFFECTS should be imported from special-effects.ts, not upgrade-effects.ts
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 40s

- Fixed src/components/game/GameContext/Provider.tsx
- Fixed src/components/game/GameContext/types.ts

The upgrade-effects.ts imports these from special-effects.ts but doesn't re-export them.
This commit is contained in:
Refactoring Agent
2026-05-06 10:32:38 +02:00
parent fe2d1f6bc6
commit 930d5b9e29
10 changed files with 68 additions and 68 deletions
+2 -1
View File
@@ -7,7 +7,8 @@ import { usePrestigeStore } from '@/lib/game/stores/prestigeStore';
import { useUIStore } from '@/lib/game/stores/uiStore';
import { useCombatStore } from '@/lib/game/stores/combatStore';
import { useGameStore } from '@/lib/game/stores/gameStore';
import { computeEffects, hasSpecial, SPECIAL_EFFECTS } from '@/lib/game/upgrade-effects';
import { computeEffects } from '@/lib/game/upgrade-effects';
import { hasSpecial, SPECIAL_EFFECTS } from '@/lib/game/special-effects';
import { getStudySpeedMultiplier, getStudyCostMultiplier } from '@/lib/game/constants';
import {
computeMaxMana,