included missing files from previous commit
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 31s

This commit is contained in:
2026-05-18 09:57:38 +02:00
parent f0601f7622
commit 9b45010617
4 changed files with 13 additions and 6 deletions
+2 -2
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@@ -1,8 +1,8 @@
# Circular Dependencies # Circular Dependencies
Generated: 2026-05-17T13:36:32.085Z Generated: 2026-05-17T17:39:56.862Z
Found: 7 circular chain(s) — these MUST be fixed before modifying involved files. Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
1. Processed 151 files (1.3s) (37 warnings) 1. Processed 151 files (1.4s) (37 warnings)
2. 1) data/equipment/index.ts > data/equipment/utils.ts 2. 1) data/equipment/index.ts > data/equipment/utils.ts
3. 2) data/golems/index.ts > data/golems/utils.ts 3. 2) data/golems/index.ts > data/golems/utils.ts
4. 3) stores/combat-actions.ts > stores/combatStore.ts 4. 3) stores/combat-actions.ts > stores/combatStore.ts
+2 -2
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@@ -1,6 +1,6 @@
{ {
"_meta": { "_meta": {
"generated": "2026-05-17T13:36:30.534Z", "generated": "2026-05-17T17:39:55.251Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.", "description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry." "usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
}, },
@@ -692,7 +692,7 @@
"types/index.ts": [ "types/index.ts": [
"types/attunements.ts", "types/attunements.ts",
"types/elements.ts", "types/elements.ts",
"types/equipment.ts", "types/equipmentSlot.ts",
"types/game.ts", "types/game.ts",
"types/spells.ts" "types/spells.ts"
], ],
@@ -12,7 +12,7 @@ import { AlertDialog, AlertDialogAction, AlertDialogCancel, AlertDialogContent,
import { Trash2, CheckCircle, AlertTriangle } from 'lucide-react'; import { Trash2, CheckCircle, AlertTriangle } from 'lucide-react';
import { EQUIPMENT_TYPES } from '@/lib/game/data/equipment'; import { EQUIPMENT_TYPES } from '@/lib/game/data/equipment';
import type { EquipmentInstance, AppliedEnchantment, LootInventory, EquipmentCraftingProgress } from '@/lib/game/types'; import type { EquipmentInstance, AppliedEnchantment, LootInventory, EquipmentCraftingProgress } from '@/lib/game/types';
import type { EquipmentSlot } from '@/lib/game/data/equipment'; import type { EquipmentSlot } from '@/lib/game/types';
import { fmt } from '@/lib/game/stores'; import { fmt } from '@/lib/game/stores';
import { useGameStore, useCraftingStore, useManaStore, useSkillStore } from '@/lib/game/stores'; import { useGameStore, useCraftingStore, useManaStore, useSkillStore } from '@/lib/game/stores';
import { useGameToast } from '@/components/game/GameToast'; import { useGameToast } from '@/components/game/GameToast';
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@@ -4,7 +4,6 @@
// ─── Core Game Types (re-exported from types/ subdirectory) ───────────────── // ─── Core Game Types (re-exported from types/ subdirectory) ─────────────────
export type { EquipmentCategory } from './data/equipment/types'; export type { EquipmentCategory } from './data/equipment/types';
export type { export type {
ElementCategory, ElementCategory,
ElementDef, ElementDef,
@@ -70,3 +69,11 @@ export type {
ActivityLogEntry, ActivityLogEntry,
EquipmentSpellState, EquipmentSpellState,
} from './types/game'; } from './types/game';
// ─── New: Memory Type Definition ─────────────────────────────────────────────
export interface Memory {
skillId: string;
level: number;
tier: number;
upgrades: string[];
}