included missing files from previous commit
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 31s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 31s
This commit is contained in:
@@ -1,8 +1,8 @@
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# Circular Dependencies
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Generated: 2026-05-17T13:36:32.085Z
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Generated: 2026-05-17T17:39:56.862Z
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Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
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1. Processed 151 files (1.3s) (37 warnings)
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1. Processed 151 files (1.4s) (37 warnings)
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2. 1) data/equipment/index.ts > data/equipment/utils.ts
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3. 2) data/golems/index.ts > data/golems/utils.ts
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4. 3) stores/combat-actions.ts > stores/combatStore.ts
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-05-17T13:36:30.534Z",
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"generated": "2026-05-17T17:39:55.251Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -692,7 +692,7 @@
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"types/index.ts": [
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"types/attunements.ts",
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"types/elements.ts",
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"types/equipment.ts",
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"types/equipmentSlot.ts",
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"types/game.ts",
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"types/spells.ts"
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],
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@@ -12,7 +12,7 @@ import { AlertDialog, AlertDialogAction, AlertDialogCancel, AlertDialogContent,
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import { Trash2, CheckCircle, AlertTriangle } from 'lucide-react';
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import { EQUIPMENT_TYPES } from '@/lib/game/data/equipment';
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import type { EquipmentInstance, AppliedEnchantment, LootInventory, EquipmentCraftingProgress } from '@/lib/game/types';
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import type { EquipmentSlot } from '@/lib/game/data/equipment';
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import type { EquipmentSlot } from '@/lib/game/types';
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import { fmt } from '@/lib/game/stores';
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import { useGameStore, useCraftingStore, useManaStore, useSkillStore } from '@/lib/game/stores';
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import { useGameToast } from '@/components/game/GameToast';
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@@ -4,7 +4,6 @@
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// ─── Core Game Types (re-exported from types/ subdirectory) ─────────────────
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export type { EquipmentCategory } from './data/equipment/types';
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export type {
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ElementCategory,
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ElementDef,
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@@ -70,3 +69,11 @@ export type {
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ActivityLogEntry,
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EquipmentSpellState,
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} from './types/game';
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// ─── New: Memory Type Definition ─────────────────────────────────────────────
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export interface Memory {
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skillId: string;
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level: number;
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tier: number;
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upgrades: string[];
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}
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