fix: complete golemancy component-based redesign cleanup
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
- Fix summonGolemsForRoom to use golemLoadout instead of removed enabledGolems - Fix discBonus hardcoded to 0 in golem-combat.ts pipeline (now computed from discipline effects) - Remove deprecated types: SummonedGolem, ActiveGolem, GolemDef - Remove legacy GolemancyState fields: enabledGolems, summonedGolems, legacyActiveGolems - Remove orphaned store actions: toggleGolem, setEnabledGolems - Delete orphaned legacy data files: base-golems.ts, elemental-golems.ts, hybrid-golems.ts - Update GolemDebugSection to use new golemLoadout system - Update golemancy-spec.md §17 to reflect all features as complete - Update all test files to match new type shapes - All 958 tests passing
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@@ -329,13 +329,10 @@ Mana-Loop/
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│ │ │ │ │ ├── types.ts
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│ │ │ │ │ └── utils.ts
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│ │ │ │ ├── golems/
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│ │ │ │ │ ├── base-golems.ts
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│ │ │ │ │ ├── cores.ts
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│ │ │ │ │ ├── elemental-golems.ts
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│ │ │ │ │ ├── frames.ts
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│ │ │ │ │ ├── golemEnchantments.ts
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│ │ │ │ │ ├── golems-data.ts
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│ │ │ │ │ ├── hybrid-golems.ts
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│ │ │ │ │ ├── index.ts
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│ │ │ │ │ ├── mindCircuits.ts
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│ │ │ │ │ ├── types.ts
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