fix: update Steady Hand prestige upgrade with real enchantment power effect
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This commit is contained in:
2026-05-29 15:23:40 +02:00
parent 06241e1e9a
commit 9e49aa1ca6
6 changed files with 18 additions and 5 deletions
+4 -1
View File
@@ -95,9 +95,12 @@ export const useGameStore = create<GameCoordinatorStore>()(
const addLog = (msg: string) => writes.logs.push(msg);
// Compute equipment and discipline effects
const steadyHandLevel = ctx.prestige.prestigeUpgrades.steadyHand || 0;
const enchantmentPowerMultiplier = 1 + steadyHandLevel * 0.15;
const equipmentEffects = computeEquipmentEffects(
ctx.crafting.equipmentInstances || {},
ctx.crafting.equippedInstances || {}
ctx.crafting.equippedInstances || {},
enchantmentPowerMultiplier,
);
const disciplineEffects = computeDisciplineEffects();
const allSpecials = new Set<string>([