fix: SkillsTab barrel export, equipment store reads, LabTab re-export, debug null guards, GrimoireTab loaded state, spire tab switching
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@@ -24,7 +24,7 @@ export function PactDebug() {
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const addLog = useUIStore((s) => s.addLog);
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// Get all guardian floors
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const guardianFloors = Object.keys(GUARDIANS).map(Number).sort((a, b) => a - b);
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const guardianFloors = Object.keys(GUARDIANS || {}).map(Number).sort((a, b) => a - b);
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// Force sign a pact with a guardian (bypass costs and time)
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const forcePact = (floor: number) => {
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@@ -118,7 +118,7 @@ export function PactDebug() {
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Floor {floor} | {guardian.pact}x multiplier
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</div>
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<div className="text-xs text-gray-500">
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Unlocks: {guardian.unlocksMana.map(e => ELEMENTS[e]?.name || e).join(', ')}
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Element: {ELEMENTS[guardian.element]?.name || guardian.element}
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</div>
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</div>
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<div className="flex gap-1">
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