fix: SkillsTab barrel export, equipment store reads, LabTab re-export, debug null guards, GrimoireTab loaded state, spire tab switching
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@@ -66,6 +66,15 @@ export interface PrestigeState {
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// Reset
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resetPrestige: () => void;
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// Debug helpers
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debugSetSignedPacts: (pacts: number[]) => void;
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debugSetPactDetails: (details: Record<number, {
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floor: number;
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guardianId: string;
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signedAt: { day: number; hour: number };
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skillLevels: Record<string, number>;
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}>) => void;
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}
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const initialState = {
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