Phase 3: Split CraftingTab.tsx into crafting stage components

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2026-04-24 13:05:12 +02:00
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# Phase 3: Refactor Large Files - Progress
## Completed Refactorings (All Committed & Pushed)
### 1. `types.ts` (516 lines) ✅
- **Commit**: `eb81ccb Phase 3: Split types.ts into domain-specific files`
- **Result**: Split into `types/elements.ts`, `types/attunements.ts`, `types/spells.ts`, `types/skills.ts`, `types/equipment.ts`, `types/game.ts`, `types/index.ts`
- **Build**: ✅ Passes
### 2. `constants.ts` (1436 lines) ✅
- **Commit**: `f8520e1 Phase 3: Split constants.ts into domain-specific files`
- **Result**: Split into `constants/elements.ts`, `constants/guardians.ts`, `constants/spells.ts`, `constants/skills.ts`, `constants/prestige.ts`, `constants/rooms.ts`, `constants/core.ts`, `constants/index.ts`
- **Build**: ✅ Passes
### 3. `enchantment-effects.ts` (846 lines) ✅
- **Commit**: `c46981d Phase 3: Split enchantment-effects.ts into category files`
- **Result**: Split into `data/enchantments/spell-effects.ts`, `mana-effects.ts`, `combat-effects.ts`, `elemental-effects.ts`, `defense-effects.ts`, `utility-effects.ts`, `special-effects.ts`, `enchantment-types.ts`, `index.ts`
- **Build**: ✅ Passes
## Failed Refactorings
### 1. `store.ts` (2464 lines) ❌
- **Issue**: Sub-agent made changes that broke build (`Cannot read properties of undefined (reading 'mainHand')`)
- **Action**: Reverted changes with `git restore .`
- **Status**: Flagged as "too large for current sub-agent setup"
### 2. `skill-evolution.ts` (2312 lines) ❌
- **Issue**: Larger than `store.ts` which failed
- **Status**: Flagged as "too large for current sub-agent setup"
## Next Files to Refactor
### High Priority (Smaller, Likely to Work)
1. `src/components/game/tabs/CraftingTab.tsx` (965 lines) - Split by crafting stage
2. `src/lib/game/computed-stats.ts` (492 lines) - Split by responsibility
3. `src/lib/game/utils.ts` (372 lines) - Split by responsibility
### Medium Priority
4. `src/components/game/tabs/DebugTab.tsx` (700 lines) - Split by functional area
5. `src/lib/game/stores/gameStore.ts` (509 lines) - Clean up coordinator
6. `src/app/page.tsx` (465 lines) - Lazy load tabs
## Build Status
✅ Build passes after each successful refactoring
✅ All commits pushed to remote
## Notes
- Sub-agents work best with files under ~1500 lines
- Focused prompts yield better results
- Larger files (2000+ lines) tend to break builds or fail silently