refactor: cleanup codebase — remove hydration guards, extract constants, fix bugs
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This commit is contained in:
2026-05-26 11:20:36 +02:00
parent 5c64bb00fa
commit b402b8f56e
23 changed files with 579 additions and 979 deletions
+1 -15
View File
@@ -1,6 +1,6 @@
'use client';
import { useState, useMemo, useEffect } from 'react';
import { useState, useMemo } from 'react';
import { useCombatStore } from '@/lib/game/stores';
import {
ACHIEVEMENTS,
@@ -164,14 +164,8 @@ function CategorySection({
export function AchievementsTab() {
const achievements = useCombatStore((s) => s.achievements);
const [mounted, setMounted] = useState(false);
const [collapsedCategories, setCollapsedCategories] = useState<Record<string, boolean>>({});
useEffect(() => {
// eslint-disable-next-line react-hooks/set-state-in-effect
setMounted(true);
}, []);
const byCategory = useMemo(() => getAchievementsByCategory(), []);
const categories = useMemo(
() => Object.keys(byCategory).sort(),
@@ -188,14 +182,6 @@ export function AchievementsTab() {
}));
};
if (!mounted) {
return (
<div className="flex items-center justify-center p-8 text-gray-500">
Loading achievements
</div>
);
}
return (
<DebugName name="AchievementsTab">
<div className="space-y-4">