refactor: cleanup codebase — remove hydration guards, extract constants, fix bugs
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m20s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m20s
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@@ -86,7 +86,6 @@ export const useManaStore = create<ManaStore>()(
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spendRawMana: (amount: number) => {
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const state = get();
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if (state.rawMana < amount) return false;
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set({ rawMana: state.rawMana - amount });
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return true;
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},
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@@ -98,71 +97,35 @@ export const useManaStore = create<ManaStore>()(
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}));
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},
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setMeditateTicks: (ticks: number) => {
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set({ meditateTicks: ticks });
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},
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incrementMeditateTicks: () => {
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set((state) => ({ meditateTicks: state.meditateTicks + 1 }));
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},
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resetMeditateTicks: () => {
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set({ meditateTicks: 0 });
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},
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setMeditateTicks: (ticks: number) => set({ meditateTicks: ticks }),
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incrementMeditateTicks: () => set((s) => ({ meditateTicks: s.meditateTicks + 1 })),
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resetMeditateTicks: () => set({ meditateTicks: 0 }),
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convertMana: (element: string, amount: number) => {
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const state = get();
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const elem = state.elements[element];
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if (!elem?.unlocked) {
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return fail(ErrorCode.ELEMENT_NOT_UNLOCKED, `Element ${element} is not unlocked`);
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}
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if (!elem?.unlocked) return fail(ErrorCode.ELEMENT_NOT_UNLOCKED, `Element ${element} is not unlocked`);
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const cost = MANA_PER_ELEMENT * amount;
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if (state.rawMana < cost) {
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return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${cost} raw mana, have ${state.rawMana}`);
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}
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if (elem.current >= elem.max) {
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return fail(ErrorCode.ELEMENT_MAX_CAPACITY, `Element ${element} is at max capacity`);
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}
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if (state.rawMana < cost) return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${cost} raw mana, have ${state.rawMana}`);
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if (elem.current >= elem.max) return fail(ErrorCode.ELEMENT_MAX_CAPACITY, `Element ${element} is at max capacity`);
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const canConvert = Math.min(
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amount,
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Math.floor(state.rawMana / MANA_PER_ELEMENT),
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elem.max - elem.current
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);
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if (canConvert <= 0) {
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return fail(ErrorCode.INVALID_INPUT, 'Cannot convert 0 or negative amount');
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}
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const canConvert = Math.min(amount, Math.floor(state.rawMana / MANA_PER_ELEMENT), elem.max - elem.current);
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if (canConvert <= 0) return fail(ErrorCode.INVALID_INPUT, 'Cannot convert 0 or negative amount');
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set({
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rawMana: state.rawMana - canConvert * MANA_PER_ELEMENT,
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elements: {
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...state.elements,
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[element]: { ...elem, current: elem.current + canConvert },
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},
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elements: { ...state.elements, [element]: { ...elem, current: elem.current + canConvert } },
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});
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return ok({ converted: canConvert });
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},
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unlockElement: (element: string, cost: number) => {
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const state = get();
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if (state.elements[element]?.unlocked) {
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return fail(ErrorCode.INVALID_INPUT, `Element ${element} is already unlocked`);
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}
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if (state.rawMana < cost) {
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return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${cost} raw mana, have ${state.rawMana}`);
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}
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set({
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rawMana: state.rawMana - cost,
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elements: {
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...state.elements,
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[element]: { ...state.elements[element], unlocked: true },
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},
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});
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if (state.elements[element]?.unlocked) return fail(ErrorCode.INVALID_INPUT, `Element ${element} is already unlocked`);
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if (state.rawMana < cost) return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${cost} raw mana, have ${state.rawMana}`);
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set({ rawMana: state.rawMana - cost, elements: { ...state.elements, [element]: { ...state.elements[element], unlocked: true } } });
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return okVoid();
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},
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@@ -170,15 +133,8 @@ export const useManaStore = create<ManaStore>()(
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set((state) => {
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const elem = state.elements[element];
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if (!elem) return state;
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return {
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elements: {
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...state.elements,
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[element]: {
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...elem,
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current: Math.min(elem.current + amount, max),
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},
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},
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elements: { ...state.elements, [element]: { ...elem, current: Math.min(elem.current + amount, max) } },
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};
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});
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},
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@@ -186,64 +142,35 @@ export const useManaStore = create<ManaStore>()(
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spendElementMana: (element: string, amount: number) => {
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const state = get();
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const elem = state.elements[element];
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if (!elem) {
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return fail(ErrorCode.INVALID_ELEMENT, `Element ${element} does not exist`);
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}
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if (elem.current < amount) {
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return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${amount} ${element} mana, have ${elem.current}`);
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}
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set({
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elements: {
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...state.elements,
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[element]: { ...elem, current: elem.current - amount },
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},
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});
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if (!elem) return fail(ErrorCode.INVALID_ELEMENT, `Element ${element} does not exist`);
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if (elem.current < amount) return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${amount} ${element} mana, have ${elem.current}`);
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set({ elements: { ...state.elements, [element]: { ...elem, current: elem.current - amount } } });
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return okVoid();
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},
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setElementMax: (max: number) => {
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set((state) => ({
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elements: Object.fromEntries(
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Object.entries(state.elements).map(([k, v]) => [k, { ...v, max }])
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) as Record<string, ElementState>,
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elements: Object.fromEntries(Object.entries(state.elements).map(([k, v]) => [k, { ...v, max }])) as Record<string, ElementState>,
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}));
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},
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craftComposite: (target: string, recipe: string[]) => {
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const state = get();
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// Count required ingredients
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const costs: Record<string, number> = {};
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recipe.forEach(r => {
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costs[r] = (costs[r] || 0) + 1;
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});
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recipe.forEach(r => { costs[r] = (costs[r] || 0) + 1; });
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// Check if we have all ingredients
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for (const [r, amt] of Object.entries(costs)) {
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if ((state.elements[r]?.current || 0) < amt) {
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return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${amt} ${r} mana, have ${state.elements[r]?.current || 0}`);
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}
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if ((state.elements[r]?.current || 0) < amt) return fail(ErrorCode.INSUFFICIENT_MANA, `Need ${amt} ${r} mana, have ${state.elements[r]?.current || 0}`);
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}
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// Deduct ingredients
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const newElems = { ...state.elements };
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for (const [r, amt] of Object.entries(costs)) {
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newElems[r] = {
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...newElems[r],
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current: newElems[r].current - amt,
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};
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newElems[r] = { ...newElems[r], current: newElems[r].current - amt };
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}
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// Add crafted element
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const targetElem = newElems[target];
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newElems[target] = {
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...(targetElem || { current: 0, max: 10, unlocked: false }),
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current: (targetElem?.current || 0) + 1,
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unlocked: true,
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};
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newElems[target] = { ...(targetElem || { current: 0, max: 10, unlocked: false }), current: (targetElem?.current || 0) + 1, unlocked: true };
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set({ elements: newElems });
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return okVoid();
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},
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@@ -252,27 +179,16 @@ export const useManaStore = create<ManaStore>()(
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const state = get();
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const elements = { ...state.elements };
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const unlockedElements = Object.entries(elements)
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.filter(([, e]) => e.unlocked && e.current < e.max);
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if (unlockedElements.length === 0 || rawMana < 100) return null;
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const unlockedElements = Object.entries(elements).filter(([, e]) => e.unlocked && e.current < e.max);
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if (unlockedElements.length === 0 || rawMana < MANA_PER_ELEMENT) return null;
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unlockedElements.sort((a, b) => (b[1].max - b[1].current) - (a[1].max - a[1].current));
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const [targetId, targetState] = unlockedElements[0];
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const canConvert = Math.min(
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Math.floor(rawMana / 100),
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targetState.max - targetState.current
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);
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const canConvert = Math.min(Math.floor(rawMana / MANA_PER_ELEMENT), targetState.max - targetState.current);
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if (canConvert <= 0) return null;
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rawMana -= canConvert * 100;
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const updatedElements = {
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...elements,
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[targetId]: { ...targetState, current: targetState.current + canConvert }
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};
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return { rawMana, elements: updatedElements };
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rawMana -= canConvert * MANA_PER_ELEMENT;
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return { rawMana, elements: { ...elements, [targetId]: { ...targetState, current: targetState.current + canConvert } } };
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},
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resetMana: (
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@@ -283,24 +199,13 @@ export const useManaStore = create<ManaStore>()(
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) => {
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const elementMax = 10 + (prestigeUpgrades.elemMax || 0) * 5;
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const startingMana = 10 + (prestigeUpgrades.manaStart || 0) * 10;
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const elements = makeInitialElements(elementMax, prestigeUpgrades);
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set({
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rawMana: startingMana,
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meditateTicks: 0,
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totalManaGathered: 0,
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elements,
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});
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set({ rawMana: startingMana, meditateTicks: 0, totalManaGathered: 0, elements: makeInitialElements(elementMax, prestigeUpgrades) });
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},
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}),
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{
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storage: createSafeStorage(),
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name: 'mana-loop-mana',
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partialize: (state) => ({
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rawMana: state.rawMana,
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totalManaGathered: state.totalManaGathered,
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elements: state.elements,
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}),
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partialize: (state) => ({ rawMana: state.rawMana, totalManaGathered: state.totalManaGathered, elements: state.elements }),
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}
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)
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);
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@@ -311,16 +216,10 @@ export function makeInitialElements(
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prestigeUpgrades: Record<string, number> = {}
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): Record<string, ElementState> {
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const elemStart = (prestigeUpgrades.elemStart || 0) * 5;
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const elements: Record<string, ElementState> = {};
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Object.keys(ELEMENTS).forEach(k => {
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for (const k of Object.keys(ELEMENTS)) {
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const isUnlocked = BASE_UNLOCKED_ELEMENTS.includes(k);
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elements[k] = {
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current: isUnlocked ? elemStart : 0,
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max: elementMax,
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unlocked: isUnlocked,
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};
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});
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elements[k] = { current: isUnlocked ? elemStart : 0, max: elementMax, unlocked: isUnlocked };
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}
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return elements;
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}
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