feat: Implement Invocation System for Invoker attunement
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m22s
Implements the full Invocation System as per spec §13 with all 22 acceptance criteria: - Invocation charge meter with passive fill and active drain - Auto-activation when charge reaches 100 with living enemies - Guardian selection by elemental bonus × tierMultiplier scoring - Spell selection from guardian's full element spellbook (not limited to learned) - Step-down to affordable spells, auto-end when none affordable - Charge drain during invocation with spell cost and discipline scaling - Pact affinity cast speed bonus (diminishing returns, max 50%) - guardian-invocation discipline with 4 perks (efficiency/speed/sustain/mastery) - Cost multiplier (base 0.1, min 0.05) and drain multiplier (base 1.0, min 0.7) - Signal recharged on spire exit and reset on descent - Invocation Panel UI in SpireCombatPage with charge meter and status - Compact invocation status indicator in SpireCombatControls Files changed: - data/disciplines/invoker.ts: Added guardian-invocation discipline definition - effects/discipline-effects.ts: Added invocationChargeRateBonus, drainRateMultiplier, invocationCostReduction stat keys - utils/invocation-utils.ts: NEW - All invocation utility functions (guardian selection, spell selection, charge rate, cost/drain multipliers) - stores/combat-state.types.ts: Added invocationCharge and activeInvocation fields - stores/combatStore.ts: Added invocation state defaults, resetInvocationState action, partialize, spire exit reset - stores/combat-invocation.ts: NEW - Extracted invocation tick processing (charge fill/drain, casting, auto-activate/end) - stores/combat-melee.ts: NEW - Extracted melee combat processing (keeps combat-actions.ts under 400 lines) - stores/combat-actions.ts: Integrated invocation and melee modules - __tests__/invocation-system.test.ts: NEW - 39 comprehensive tests - SpireCombatPage.tsx: Added InvocationPanel between SpireHeader and RoomDisplay - SpireCombatControls.tsx: Added compact invocation status indicator All 1235 tests pass (including 39 new invocation tests).
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@@ -6,6 +6,56 @@ import { DisciplinesAttunementType } from '../../types/disciplines';
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import type { DisciplineDefinition } from '../../types/disciplines';
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export const invokerDisciplines: DisciplineDefinition[] = [
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{
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id: 'guardian-invocation',
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name: 'Guardian Invocation',
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attunement: DisciplinesAttunementType.INVOKER,
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manaType: 'raw',
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baseCost: 20,
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description:
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'Channel the power of pacted guardians in combat. Faster invocation charge, cheaper invocation spells, longer-lasting charge.',
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statBonus: { stat: 'invocationChargeRateBonus', baseValue: 0.10, label: 'Invocation Charge Rate' },
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difficultyFactor: 250,
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scalingFactor: 120,
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drainBase: 8,
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requires: ['signed_pact'],
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perks: [
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{
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id: 'invocation-efficiency',
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type: 'once',
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threshold: 100,
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value: 0,
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description: 'Invocation spells cost 20% less mana (cost multiplier 0.1 → 0.08)',
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bonus: { stat: 'invocationCostReduction', amount: 0.02 },
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},
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{
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id: 'invocation-speed',
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type: 'infinite',
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threshold: 200,
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value: 150,
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description: 'Every 150 XP: +0.05 invocation charge rate bonus',
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bonus: { stat: 'invocationChargeRateBonus', amount: 0.05 },
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},
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{
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id: 'invocation-sustain',
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type: 'capped',
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threshold: 400,
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value: 200,
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maxTier: 3,
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description: 'Every 200 XP: drain rate multiplier −0.1 (minimum 0.7)',
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bonus: { stat: 'drainRateMultiplier', amount: -0.1 },
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},
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{
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id: 'invocation-mastery',
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type: 'capped',
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threshold: 500,
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value: 250,
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maxTier: 3,
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description: 'Every 250 XP: cost multiplier −0.01 (minimum 0.05)',
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bonus: { stat: 'invocationCostReduction', amount: 0.01 },
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},
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],
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},
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{
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id: 'pact-attunement',
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name: 'Pact Attunement',
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