chore: cleanup — remove dead weight (prisma, db, examples, python scripts, workflow docs, redundant tsconfigs)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 34s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 34s
This commit is contained in:
@@ -5,8 +5,8 @@
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*/
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import { describe, it, expect } from 'vitest';
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import { SKILLS_DEF } from '../constants';
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import { calcInsight } from '../computed-stats';
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import { SKILLS_DEF } from '@/lib/game/constants';
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import { calcInsight } from '@/lib/game/computed-stats';
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import type { GameState } from '../types';
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function createMockState(overrides: Partial<GameState> = {}): GameState {
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@@ -3,7 +3,7 @@
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*/
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import { describe, it, expect } from 'vitest';
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import { SKILLS_DEF, SKILL_EVOLUTION_PATHS, getTierMultiplier, getNextTierSkill, generateTierSkillDef } from '../constants';
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import { SKILLS_DEF, SKILL_EVOLUTION_PATHS, getTierMultiplier, getNextTierSkill, generateTierSkillDef } from '@/lib/game/constants';
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import { SKILL_EVOLUTION_PATHS as EVOLUTION_PATHS, getUpgradesForSkillAtMilestone, getNextTierSkill as NextTier, getTierMultiplier as TierMultiplier, generateTierSkillDef as GenerateTier } from '../skill-evolution';
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describe('Integration Tests', () => {
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@@ -11,8 +11,8 @@ import {
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computeElementMax,
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computeRegen,
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computeClickMana,
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} from '../computed-stats';
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import { SKILLS_DEF } from '../constants';
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} from '@/lib/game/computed-stats';
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import { SKILLS_DEF } from '@/lib/game/constants';
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import type { GameState } from '../types';
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// ─── Test Helpers ───────────────────────────────────────────────────────────
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@@ -3,8 +3,8 @@
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*/
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import { describe, it, expect } from 'vitest';
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import { PRESTIGE_DEF } from '../constants';
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import { computeMaxMana, computeElementMax } from '../computed-stats';
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import { PRESTIGE_DEF } from '@/lib/game/constants';
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import { computeMaxMana, computeElementMax } from '@/lib/game/computed-stats';
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import type { GameState } from '../types';
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function createMockState(overrides: Partial<GameState> = {}): GameState {
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@@ -3,7 +3,7 @@
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*/
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import { describe, it, expect } from 'vitest';
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import { SKILLS_DEF } from '../constants';
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import { SKILLS_DEF } from '@/lib/game/constants';
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describe('Skill Prerequisites', () => {
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it('Mana Overflow should require Mana Well 3', () => {
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@@ -5,7 +5,7 @@
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*/
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import { describe, it, expect } from 'vitest';
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import { SKILLS_DEF } from '../constants';
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import { SKILLS_DEF } from '@/lib/game/constants';
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describe('Enchanter Skills', () => {
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describe('Enchanting (Unlock enchantment design)', () => {
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@@ -10,8 +10,8 @@ import {
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getStudySpeedMultiplier,
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getStudyCostMultiplier,
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getMeditationBonus,
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} from '../computed-stats';
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import { SKILLS_DEF } from '../constants';
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} from '@/lib/game/computed-stats';
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import { SKILLS_DEF } from '@/lib/game/constants';
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describe('Study Skills', () => {
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describe('Quick Learner (+10% study speed)', () => {
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@@ -3,7 +3,7 @@
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*/
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import { describe, it, expect } from 'vitest';
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import { SKILLS_DEF } from '../constants';
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import { SKILLS_DEF } from '@/lib/game/constants';
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describe('Study Times', () => {
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it('all skills should have reasonable study times', () => {
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