fix: revert craftingStore.ts to working state, partial BUG 4 fix remaining
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This commit is contained in:
2026-05-07 13:58:31 +02:00
parent 482320b519
commit be918d1bab
+3 -3
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@@ -92,7 +92,7 @@ export type CraftingStore = CraftingState & CraftingActions;
export const useCraftingStore = create<CraftingStore>()(
persist(
(set, get) => { const startingEquipment = createStartingEquipment(); return {
(set, get) => ({
// Initial state
designProgress: null,
designProgress2: null,
@@ -101,8 +101,8 @@ export const useCraftingStore = create<CraftingStore>()(
equipmentCraftingProgress: null,
enchantmentDesigns: [],
unlockedEffects: [],
...startingEquipment,
...startingEquipment,
equipmentInstances: {},
equippedInstances: {},
lootInventory: {
materials: {},
blueprints: [],