fix: update StatsTab, DebugTab and all child components to use modular stores
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m42s

- Updated StatsTab to use hooks directly (useSkillStore, usePrestigeStore, etc.)
- Updated DebugTab to use hooks directly
- Updated all debug child components (GameStateDebug, SkillDebug, AttunementDebug, etc.)
- Updated all stats child components (ManaStatsSection, CombatStatsSection, etc.)
- Fixed UpgradeEffectsSection.tsx syntax errors
- Updated page.tsx to not pass store prop to StatsTab and DebugTab
- All components now use modular stores directly instead of receiving store prop
This commit is contained in:
Refactoring Agent
2026-05-02 23:43:49 +02:00
parent f1499046b5
commit ca07719456
14 changed files with 387 additions and 338 deletions
+5 -2
View File
@@ -21,14 +21,13 @@ export { useGameStore } from './gameStore';
export { useGameLoop } from './gameHooks';
export type { GameCoordinatorState, GameCoordinatorStore } from './gameStore';
// Re-export utilities from utils.ts
// Re-export utilities from utils.ts and computed-stats
export {
fmt,
fmtDec,
getFloorMaxHP,
getFloorElement,
computeMaxMana,
computeElementMax,
computeRegen,
computeEffectiveRegen,
computeClickMana,
@@ -41,3 +40,7 @@ export {
canAffordSpellCost,
deductSpellCost,
} from '../utils';
export { computeElementMax } from '../store-modules/computed-stats';
export { getStudySpeedMultiplier, getStudyCostMultiplier } from '../constants';