fix: update StatsTab, DebugTab and all child components to use modular stores
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m42s
- Updated StatsTab to use hooks directly (useSkillStore, usePrestigeStore, etc.) - Updated DebugTab to use hooks directly - Updated all debug child components (GameStateDebug, SkillDebug, AttunementDebug, etc.) - Updated all stats child components (ManaStatsSection, CombatStatsSection, etc.) - Fixed UpgradeEffectsSection.tsx syntax errors - Updated page.tsx to not pass store prop to StatsTab and DebugTab - All components now use modular stores directly instead of receiving store prop
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@@ -21,14 +21,13 @@ export { useGameStore } from './gameStore';
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export { useGameLoop } from './gameHooks';
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export type { GameCoordinatorState, GameCoordinatorStore } from './gameStore';
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// Re-export utilities from utils.ts
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// Re-export utilities from utils.ts and computed-stats
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export {
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fmt,
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fmtDec,
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getFloorMaxHP,
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getFloorElement,
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computeMaxMana,
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computeElementMax,
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computeRegen,
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computeEffectiveRegen,
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computeClickMana,
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@@ -41,3 +40,7 @@ export {
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canAffordSpellCost,
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deductSpellCost,
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} from '../utils';
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export { computeElementMax } from '../store-modules/computed-stats';
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export { getStudySpeedMultiplier, getStudyCostMultiplier } from '../constants';
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