refactor: resolve structural inconsistencies and dead code
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 55s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 55s
- Fix broken barrel exports in components/game/index.ts - Remove skill system from stores (gameStore, gameActions, gameLoopActions, gameHooks, craftingStore, combat) - Remove skill system from components (page.tsx, LeftPanel, StatsTab, SpellsTab, EnchantmentDesigner, EnchantmentPreparer, GameContext/Provider) - Delete dead code: stats/ directory, attunements/ directory, layout/ Header+TabBar, shared/ StudyProgress+UpgradeDialog duplicates, effects.ts.fix, study-slice.ts, navigation-slice.ts - Delete legacy store/ and store-modules/ directories, redirect remaining callers - Merge root formatting.ts into utils/formatting.ts - Move effects files (dynamic-compute, upgrade-effects, special-effects, upgrade-effects.types) into effects/ directory - Move debug-context.tsx into components/game/debug/ - Create tabs/index.ts barrel for tab components - Fix page.tsx lazy imports to use tabs barrel - Fix all broken import paths across codebase - Remove SKILLS_DEF and skill-evolution references - Trim store.ts to under 400 lines by removing dead skill actions
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@@ -1,8 +1,8 @@
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# Circular Dependencies
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Generated: 2026-05-18T09:26:29.031Z
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Generated: 2026-05-18T10:08:43.704Z
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Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
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1. Processed 151 files (1.5s) (37 warnings)
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1. Processed 142 files (1.3s) (37 warnings)
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2. 1) data/equipment/index.ts > data/equipment/utils.ts
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3. 2) data/golems/index.ts > data/golems/utils.ts
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4. 3) stores/combat-actions.ts > stores/combatStore.ts
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