refactor: resolve structural inconsistencies and dead code
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 55s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 55s
- Fix broken barrel exports in components/game/index.ts - Remove skill system from stores (gameStore, gameActions, gameLoopActions, gameHooks, craftingStore, combat) - Remove skill system from components (page.tsx, LeftPanel, StatsTab, SpellsTab, EnchantmentDesigner, EnchantmentPreparer, GameContext/Provider) - Delete dead code: stats/ directory, attunements/ directory, layout/ Header+TabBar, shared/ StudyProgress+UpgradeDialog duplicates, effects.ts.fix, study-slice.ts, navigation-slice.ts - Delete legacy store/ and store-modules/ directories, redirect remaining callers - Merge root formatting.ts into utils/formatting.ts - Move effects files (dynamic-compute, upgrade-effects, special-effects, upgrade-effects.types) into effects/ directory - Move debug-context.tsx into components/game/debug/ - Create tabs/index.ts barrel for tab components - Fix page.tsx lazy imports to use tabs barrel - Fix all broken import paths across codebase - Remove SKILLS_DEF and skill-evolution references - Trim store.ts to under 400 lines by removing dead skill actions
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@@ -1,9 +1,8 @@
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/**
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* Unit Tests for Mana Loop Game Logic
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*
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*
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* This file contains comprehensive tests for the game's core mechanics.
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* Updated for the new skill system with tiers and upgrade trees.
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*
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*
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* This file has been refactored - individual test suites have been moved to
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* the store-tests/ directory. This file re-exports all tests for convenience.
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*/
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@@ -19,6 +18,3 @@ export * from './store-tests/study-speed.test';
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export * from './store-tests/game-constants.test';
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export * from './store-tests/element-recipes.test';
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export * from './store-tests/integration.test';
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export * from './store-tests/skill-evolution.test';
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export * from './store-tests/individual-skills.test';
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export * from './store-tests/skill-requirements.test';
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