feat: add per-element mana regen disciplines for all 14 mana types
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m26s

- Create data/disciplines/elemental-regen.ts (base + utility elements)
- Create data/disciplines/elemental-regen-advanced.ts (composite + exotic)
- Wire into ALL_DISCIPLINES via index.ts and discipline-slice.ts
- Add perElementRegenBonus to ComputedEffects type
- Merge regen_{element} discipline bonuses in computeAllEffects()
- Apply per-element regen to element mana each tick in gameStore
- Add 'Elemental Regen' and 'Advanced Regen' tabs to DisciplinesTab UI
This commit is contained in:
2026-05-25 12:24:01 +02:00
parent f22ebf1b3b
commit cb78761e95
12 changed files with 317 additions and 2 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
# Circular Dependencies
Generated: 2026-05-25T09:51:15.852Z
Generated: 2026-05-25T09:55:36.893Z
Found: 6 circular chain(s) — these MUST be fixed before modifying involved files.
1. Processed 132 files (1.5s) (2 warnings)