feat: add per-element mana regen disciplines for all 14 mana types
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- Create data/disciplines/elemental-regen.ts (base + utility elements)
- Create data/disciplines/elemental-regen-advanced.ts (composite + exotic)
- Wire into ALL_DISCIPLINES via index.ts and discipline-slice.ts
- Add perElementRegenBonus to ComputedEffects type
- Merge regen_{element} discipline bonuses in computeAllEffects()
- Apply per-element regen to element mana each tick in gameStore
- Add 'Elemental Regen' and 'Advanced Regen' tabs to DisciplinesTab UI
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@@ -246,6 +246,8 @@ Mana-Loop/
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│ │ ├── data/
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│ │ │ ├── disciplines/
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│ │ │ │ ├── base.ts
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│ │ │ │ ├── elemental-regen-advanced.ts
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│ │ │ │ ├── elemental-regen.ts
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│ │ │ │ ├── enchanter-special.ts
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│ │ │ │ ├── enchanter-spells.ts
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│ │ │ │ ├── enchanter-utility.ts
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