refactor: remove legacy store.ts and crafting-slice.ts, complete modular store migration
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- Delete store.ts (355 LOC monolithic store, zero imports)
- Delete crafting-slice.ts (379 LOC legacy crafting module)
- Inline createStartingEquipment() into craftingStore.ts
- Remove legacy equipment/inventory fields from GameState
- Remove EquipmentDef from game.ts imports (unused)
- Fix duplicate EquipmentSpellState export in types.ts
- Fix bluePrintId typo in craftingStore.ts
- Update stores/index.ts to import CraftingState/CraftingActions from craftingStore.types
- Update EquipmentTab.test.ts to test store state instead of deleted module
- Clean up stale comments referencing crafting-slice.ts
- Reduce TS errors from 83 to 72 by removing conflicting legacy types
This commit is contained in:
2026-05-20 12:36:00 +02:00
parent 56ac50f465
commit cba42e01ff
17 changed files with 104 additions and 781 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
// ─── Attunement System ──────────────────────────────────────────────────────
// Attunement system functions extracted from crafting-slice.ts
// Attunement system functions
import type { AttunementState } from './types';
import { calculateEnchantingXP, getAttunementXPForLevel, MAX_ATTUNEMENT_LEVEL } from './data/attunements';