Fix build errors: update imports and re-exports
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m45s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m45s
- Fixed equipment/index.ts imports (use correct export names: ACCESSORIES_EQUIPMENT, CASTER_EQUIPMENT, etc.) - Fixed page.tsx: added lazy, Suspense imports from react - Fixed page.tsx: updated getUnifiedEffects import from @/lib/game/effects - Fixed ManaTypeBreakdown.tsx: updated computeEffectiveRegenForDisplay import - Fixed SpireTab.tsx: updated getEnemyName import from enemy-utils - Fixed LeftPanel.tsx: updated getUnifiedEffects import from @/lib/game/effects - Build now succeeds with all tabs working
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@@ -1,11 +1,20 @@
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// ─── Golem Definitions Index ─────────────────────────────────
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// ─── Golem Definitions Index ───────────────────────
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// Re-exports from all golem modules
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// Re-export types
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export type { GolemDef, GolemManaCost } from './types';
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// Re-export data
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export { GOLEMS_DEF } from './data';
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// Import all golem groups
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import { BASE_GOLEMS } from './base-golems';
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import { ELEMENTAL_GOLEMS } from './elemental-golems';
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import { HYBRID_GOLEMS } from './hybrid-golems';
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// Combine all golems into GOLEMS_DEF
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export const GOLEMS_DEF = {
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...BASE_GOLEMS,
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...ELEMENTAL_GOLEMS,
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...HYBRID_GOLEMS,
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};
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// Re-export utility functions
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export {
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