Phase 3: Split DebugTab.tsx into functional components
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 4m17s

This commit is contained in:
Refactoring Agent
2026-04-24 14:12:52 +02:00
parent 23d0a129c1
commit d6b85d6367
11 changed files with 924 additions and 861 deletions
+27
View File
@@ -0,0 +1,27 @@
'use client';
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Bug } from 'lucide-react';
import type { GameStore } from '@/lib/game/types';
interface GolemDebugProps {
store: GameStore;
}
export function GolemDebug({ store }: GolemDebugProps) {
return (
<Card className="bg-gray-900/80 border-gray-700 md:col-span-2">
<CardHeader className="pb-2">
<CardTitle className="text-orange-400 text-sm flex items-center gap-2">
<Bug className="w-4 h-4" />
Golem Debug
</CardTitle>
</CardHeader>
<CardContent>
<p className="text-xs text-gray-400">
Golem debugging tools will be added here.
</p>
</CardContent>
</Card>
);
}