Phase 3: Split DebugTab.tsx into functional components
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'use client';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Bug } from 'lucide-react';
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import type { GameStore } from '@/lib/game/types';
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interface GolemDebugProps {
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store: GameStore;
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}
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export function GolemDebug({ store }: GolemDebugProps) {
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return (
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<Card className="bg-gray-900/80 border-gray-700 md:col-span-2">
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<CardHeader className="pb-2">
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<CardTitle className="text-orange-400 text-sm flex items-center gap-2">
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<Bug className="w-4 h-4" />
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Golem Debug
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</CardTitle>
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</CardHeader>
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<CardContent>
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<p className="text-xs text-gray-400">
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Golem debugging tools will be added here.
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</p>
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</CardContent>
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</Card>
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);
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}
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