diff --git a/src/components/game/SpireTab.tsx b/src/components/game/SpireTab.tsx index 67f3e52..7990b55 100755 --- a/src/components/game/SpireTab.tsx +++ b/src/components/game/SpireTab.tsx @@ -157,9 +157,11 @@ export function SpireTab() {
{abilityDef.desc}
-Level {ability.level}/10
-"{instance.nickname}"
- )} -{abilityDef.desc}
-- "{def.flavorText}" -
- )} -Familiars become available to summon as you progress through floors, gather mana, and sign pacts with guardians. Higher rarity familiars are unlocked later.
-Active familiars gain XP from combat, gathering, and time. Higher bond increases their power and XP gain. Upgrade abilities using XP to boost their effects.
-
- Combat - Damage and crit bonuses
- Mana - Regeneration and auto-gathering
- Support - Speed and utility
- Guardian - Defense and shields
-
You can have 1 familiar active by default. Upgrade through prestige to unlock more active slots for stacking bonuses.
-