refactor: wire design-actions.ts into craftingStore.ts, remove dead code
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- Delegates startDesigningEnchantment, cancelDesign, saveDesign, deleteDesign to design-actions.ts - Passes enchanter level from attunement store to startDesigningEnchantment (fixes hardcoded 0) - Removes orphaned disenchant-actions.ts (preparation phase handles recovery inline) - Removes unused imports (CraftingUtils, CraftingDesign, useUIStore) - Updates regression test to check design-actions.ts instead of craftingStore.ts
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-06-14T21:49:13.932Z",
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"generated": "2026-06-15T08:59:01.387Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -542,6 +542,7 @@
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"stores/attunementStore.ts",
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"stores/combatStore.ts",
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"stores/craftingStore.ts",
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"stores/discipline-slice.ts",
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"stores/gameStore.ts",
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"stores/manaStore.ts",
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"stores/prestigeStore.ts",
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