fix: lootInventory, prestige, golemancy, attunementStore export, debug components
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This commit is contained in:
Refactoring Agent
2026-05-05 15:00:22 +02:00
parent f0532c1673
commit ed616738fd
10 changed files with 171 additions and 68 deletions
+34 -45
View File
@@ -3,25 +3,29 @@
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Button } from '@/components/ui/button';
import { Bug } from 'lucide-react';
import { useGameStore } from '@/lib/game/stores';
import { usePrestigeStore, useManaStore, useUIStore } from '@/lib/game/stores';
import { GUARDIANS, ELEMENTS } from '@/lib/game/constants';
export function PactDebug() {
// Get state from the main game store where pacts are stored
const store = useGameStore();
const signedPacts = useGameStore((s) => s.signedPacts);
const signedPactDetails = useGameStore((s) => s.signedPactDetails);
const elements = useGameStore((s) => s.elements);
const prestigeUpgrades = useGameStore((s) => s.prestigeUpgrades);
// Get state from modular stores
const signedPacts = usePrestigeStore((s) => s.signedPacts);
const signedPactDetails = usePrestigeStore((s) => s.signedPactDetails);
const elements = useManaStore((s) => s.elements);
const prestigeUpgrades = usePrestigeStore((s) => s.prestigeUpgrades);
// Get actions
const addSignedPact = usePrestigeStore((s) => s.addSignedPact);
const removePact = usePrestigeStore((s) => s.removePact);
const debugSetSignedPacts = usePrestigeStore((s) => s.debugSetSignedPacts);
const debugSetPactDetails = usePrestigeStore((s) => s.debugSetPactDetails);
const unlockElement = useManaStore((s) => s.unlockElement);
// Get log function from uiStore
const addLog = useUIStore((s) => s.addLog);
// Get all guardian floors
const guardianFloors = Object.keys(GUARDIANS).map(Number).sort((a, b) => a - b);
// Helper to add log messages
const addLog = (message: string) => {
store.log.unshift(message);
};
// Force sign a pact with a guardian (bypass costs and time)
const forcePact = (floor: number) => {
const guardian = GUARDIANS[floor];
@@ -41,7 +45,7 @@ export function PactDebug() {
}
// Force sign the pact
const newSignedPacts = [...signedPacts, floor];
addSignedPact(floor);
// Add pact details
const newSignedPactDetails = {
@@ -49,74 +53,59 @@ export function PactDebug() {
[floor]: {
floor,
guardianId: guardian.element,
signedAt: { day: store.day, hour: store.hour },
signedAt: { day: useGameStore.getState().day, hour: useGameStore.getState().hour },
skillLevels: {} as Record<string, number>,
},
};
debugSetPactDetails(newSignedPactDetails);
// Unlock mana types
let newElements = { ...elements };
for (const elemId of guardian.unlocksMana) {
if (newElements[elemId]) {
newElements = {
...newElements,
[elemId]: { ...newElements[elemId], unlocked: true },
};
if (!elements[elemId]?.unlocked) {
unlockElement(elemId, 500);
}
}
// Check for compound element unlocks
const currentElements = useManaStore.getState().elements;
const unlockedSet = new Set(
Object.entries(newElements)
Object.entries(currentElements)
.filter(([, e]) => e.unlocked)
.map(([id]) => id)
);
for (const [elemId, elemDef] of Object.entries(ELEMENTS)) {
if (elemDef.recipe && !newElements[elemId]?.unlocked) {
if (elemDef.recipe && !currentElements[elemId]?.unlocked) {
const canUnlock = elemDef.recipe.every((comp: string) => unlockedSet.has(comp));
if (canUnlock) {
newElements = {
...newElements,
[elemId]: { ...newElements[elemId], unlocked: true },
};
unlockElement(elemId, 500);
addLog(`🔮 ${elemDef.name} mana unlocked through component synergy!`);
}
}
}
addLog(`📜 DEBUG: Pact with ${guardian.name} force-signed! ${guardian.unlocksMana.map(e => ELEMENTS[e]?.name || e).join(', ')} mana unlocked!`);
// Update store
store.setState({
signedPacts: newSignedPacts,
signedPactDetails: newSignedPactDetails,
elements: newElements,
});
};
// Remove a pact
const removePact = (floor: number) => {
const removePactHandler = (floor: number) => {
const guardian = GUARDIANS[floor];
const newSignedPacts = signedPacts.filter(f => f !== floor);
removePact(floor);
// Remove pact details
const newSignedPactDetails = { ...signedPactDetails };
delete newSignedPactDetails[floor];
debugSetPactDetails(newSignedPactDetails);
addLog(`📜 DEBUG: Removed pact with ${guardian?.name || 'Unknown'}!`);
store.setState({
signedPacts: newSignedPacts,
signedPactDetails: newSignedPactDetails,
});
};
// Clear all pacts
const clearAllPacts = () => {
addLog(`📜 DEBUG: Cleared all pacts!`);
store.setState({
signedPacts: [],
signedPactDetails: {},
});
debugSetSignedPacts([]);
debugSetPactDetails({});
};
return (
@@ -162,7 +151,7 @@ export function PactDebug() {
<Button
size="sm"
variant="destructive"
onClick={() => removePact(floor)}
onClick={() => removePactHandler(floor)}
className="text-xs"
>
Remove