feat: implement non-combat room gameplay (Library, Recovery, Treasure, Puzzle)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m4s

This commit is contained in:
2026-06-04 19:28:25 +02:00
parent 40a50d34f4
commit ee24227d62
12 changed files with 539 additions and 124 deletions
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@@ -1,4 +1,4 @@
# Circular Dependencies
Generated: 2026-06-04T16:12:56.097Z
Generated: 2026-06-04T16:54:47.153Z
No circular dependencies found. ✅
+3 -4
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@@ -1,6 +1,6 @@
{
"_meta": {
"generated": "2026-06-04T16:12:54.221Z",
"generated": "2026-06-04T16:54:45.269Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
},
@@ -554,7 +554,6 @@
"stores/golem-combat-actions.ts",
"stores/manaStore.ts",
"stores/prestigeStore.ts",
"types.ts",
"utils/spire-utils.ts"
],
"stores/combat-state.types.ts": [
@@ -568,8 +567,8 @@
"types.ts",
"utils/activity-log.ts",
"utils/index.ts",
"utils/room-utils.ts",
"utils/safe-persist.ts"
"utils/safe-persist.ts",
"utils/spire-utils.ts"
],
"stores/crafting-equipment-tick.ts": [
"constants.ts",
+1
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@@ -375,6 +375,7 @@ Mana-Loop/
│ │ │ │ ├── golem-combat-actions.ts
│ │ │ │ ├── index.ts
│ │ │ │ ├── manaStore.ts
│ │ │ │ ├── non-combat-room-actions.ts
│ │ │ │ ├── prestigeStore.ts
│ │ │ │ ├── tick-pipeline.ts
│ │ │ │ └── uiStore.ts