Completely remove legacy skill system and tests

This commit is contained in:
2026-05-16 11:20:11 +02:00
parent 1a688394e4
commit fe0f2a079c
125 changed files with 7 additions and 14459 deletions
-69
View File
@@ -1,69 +0,0 @@
'use client';
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { ScrollArea } from '@/components/ui/scroll-area';
import type { ActivityLogEntry } from '@/lib/game/types';
interface ActivityLogProps {
activityLog?: ActivityLogEntry[];
maxEntries?: number;
}
export function ActivityLog({ activityLog, maxEntries = 50 }: ActivityLogProps) {
const entries = activityLog || [];
return (
<Card className="bg-gray-900/80 border-gray-700">
<CardHeader className="pb-2">
<CardTitle className="text-amber-400 game-panel-title text-xs">Activity Log</CardTitle>
</CardHeader>
<CardContent>
<ScrollArea className="h-48">
<div className="space-y-1">
{entries.slice(0, maxEntries).map((entry, i) => {
const isLatest = i === 0;
const color = getEventStyle(entry.eventType);
return (
<div
key={entry.id}
className={`text-xs ${isLatest ? 'text-gray-200 font-semibold' : color}`}
>
{entry.message}
</div>
);
})}
{entries.length === 0 && (
<div className="text-xs text-gray-500 italic">No activity yet...</div>
)}
</div>
</ScrollArea>
</CardContent>
</Card>
);
}
function getEventStyle(eventType: string): string {
switch (eventType) {
case 'enemy_defeated':
case 'floor_cleared':
return 'text-green-400';
case 'damage_dealt':
return 'text-red-400';
case 'dodge':
return 'text-yellow-400';
case 'armor_proc':
return 'text-blue-400';
case 'special_effect':
return 'text-purple-400';
case 'floor_transition':
return 'text-cyan-400';
case 'spell_cast':
return 'text-amber-400';
case 'golem_attack':
return 'text-orange-400';
case 'puzzle_solved':
return 'text-pink-400';
default:
return 'text-gray-300';
}
}