feat: unify guardian system — merge static GUARDIANS with extended procedural guardians in Pacts tab
- guardian-encounters.ts: add getGuardianForFloor() and getAllGuardianFloors() unified lookup functions that merge static GUARDIANS (floors 10-100) with extended system (compound 110, exotic 120-140, combo 150+) - GuardianPactsTab.tsx: use unified system, update tiers to cover all floors (Early 10-40, Mid 50-80, Late 90-100, Compound 110, Exotic 120-140, Transcendent 150+) - guardian-pacts-components.tsx: handle combo guardians with dual-element display (symbols + names + '✦ Combo' badge) - docs/circular-deps.txt, docs/dependency-graph.json: auto-generated updates - craftingStore.ts: extract initial equipment instances to crafting-initial-state.ts
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@@ -264,11 +264,36 @@ export function getExtendedGuardian(floor: number): GuardianDef | null {
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return null;
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}
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// All guardian floors (extended)
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// ─── Unified Guardian System ─────────────────────────────────────────────────
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// Merges the static GUARDIANS constant (floors 10–100) with the extended
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// procedural system (compound 110, exotic 120–140, combo 150+).
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// For floors 90–100 the static definitions take precedence (canonical names).
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import { GUARDIANS } from '../constants/guardians';
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/** Get the guardian for any floor, merging static and extended systems. */
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export function getGuardianForFloor(floor: number): GuardianDef | null {
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// Static GUARDIANS take precedence for floors 10–100 (canonical definitions)
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if (GUARDIANS[floor]) {
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return { ...GUARDIANS[floor] };
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}
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// Extended system for floors beyond 100 (and compound floors not in GUARDIANS)
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return getExtendedGuardian(floor);
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}
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/** All guardian floors — merged from static + extended. */
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export function getAllGuardianFloors(): number[] {
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const staticFloors = Object.keys(GUARDIANS).map(Number);
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const extendedFloors = [110, 120, 130, 140, ...Array.from({ length: 10 }, (_, i) => 150 + i * 10)];
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const all = new Set([...staticFloors, ...extendedFloors]);
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return Array.from(all).sort((a, b) => a - b);
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}
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// All guardian floors (extended — kept for backwards compatibility)
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export const ALL_GUARDIAN_FLOORS: number[] = [
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10, 20, 30, 40, 50, 60, 80, 100, // Original
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90, 110, // Compound
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120, 130, 140, // Exotic
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10, 20, 30, 40, 50, 60, 80, 90, 100, // Original (all static floors)
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110, // Compound (90,100 already in static)
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120, 130, 140, // Exotic
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...Array.from({ length: 10 }, (_, i) => 150 + i * 10), // Combo
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].sort((a, b) => a - b);
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