fix: resolve runtime issues with game loop, tabs, and error handling
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- Fix game loop store mismatch (page.tsx was using old store, gameHooks using new store) - Fix StatsTab.tsx calling getStudySpeedMultiplier with wrong arguments - Add ErrorBoundary to page.tsx for better error handling - Fix import syntax issues in page.tsx - Ensure build succeeds with fixes
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@@ -95,8 +95,8 @@ export function StatsTab() {
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const effectiveRegen = (effectiveRegenWithSpecials + manaCascadeBonus + manaWaterfallBonus) * meditationMultiplier;
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// Get study speed/cost multipliers
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const studySpeedMult = getStudySpeedMultiplier(skills, skillUpgrades, skillTiers);
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const studyCostMult = getStudyCostMultiplier(skills, skillUpgrades, skillTiers);
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const studySpeedMult = getStudySpeedMultiplier(skills);
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const studyCostMult = getStudyCostMultiplier(skills);
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// Check special effects
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const hasManaWaterfall = hasSpecial(upgradeEffects, SPECIAL_EFFECTS.MANA_WATERFALL);
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