n8n-gitea
71fbc7c964
fix: SpireTab store props, mana regen display, skill cost deduction, grimoire cost format, unequip store, add test suite
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m34s
2026-05-08 11:45:31 +02:00
n8n-gitea
0fadbfef4a
Fix skill study mana deduction in skillStore.ts
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m38s
- Added useManaStore import to skillStore.ts
- Added mana deduction logic in startStudyingSkill action
- Mana is now properly deducted when starting to study a skill (unless already paid)
2026-05-08 11:01:01 +02:00
n8n-gitea
7851d8c7cb
fix: address multiple bugs (1,2,3,5,6,9,10,11,12,13) - partial fix for 4, remaining 7,8
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 2m9s
2026-05-07 12:28:16 +02:00
Refactoring Agent
dc1aad3700
Fix LeftPanel.tsx to use modular stores instead of legacy useGameStore
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m22s
- Added useCraftingStore import for crafting progress fields
- Changed spireMode/enterSpireMode to useCombatStore
- Changed currentStudyTarget to useSkillStore
- Changed crafting progress fields to useCraftingStore
- Added useCraftingStore export to stores/index.ts
- Kept useGameStore only for gatherMana, day, hour
2026-05-05 11:10:33 +02:00
Refactoring Agent
837d963b63
fix: split SpireTab.tsx to 395 lines, remove require() imports, import from data modules; complete store migration
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 30m15s
2026-05-04 13:36:10 +02:00
Refactoring Agent
98ab975fb9
Update documentation after refactoring: AGENTS.md, GAME_BRIEFING.md, skills.md
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 4m28s
- Updated AGENTS.md to include store/ directory and clarify store architecture
- Updated GAME_BRIEFING.md Code Architecture section with store/ and legacy store info
- Updated skills.md with skill state management information
- Includes other refactoring changes (store hooks, component updates, etc.)
2026-05-04 09:49:13 +02:00
Refactoring Agent
d5cbc9faff
Fix build errors: update imports and re-exports
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m45s
- Fixed equipment/index.ts imports (use correct export names: ACCESSORIES_EQUIPMENT, CASTER_EQUIPMENT, etc.)
- Fixed page.tsx: added lazy, Suspense imports from react
- Fixed page.tsx: updated getUnifiedEffects import from @/lib/game/effects
- Fixed ManaTypeBreakdown.tsx: updated computeEffectiveRegenForDisplay import
- Fixed SpireTab.tsx: updated getEnemyName import from enemy-utils
- Fixed LeftPanel.tsx: updated getUnifiedEffects import from @/lib/game/effects
- Build now succeeds with all tabs working
2026-05-02 18:36:36 +02:00
Refactoring Agent
d2d28887b1
Refactor large files into modular components
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m9s
- Refactored page.tsx (613→252 lines) with GameOverScreen and LeftPanel extracted
- Refactored StatsTab.tsx (584→92 lines) with section components
- Refactored SkillsTab.tsx (434→54 lines) with sub-components
- Created modular structure for GameContext, LootInventory, and other components
- All extracted components organized into feature directories
2026-05-02 17:35:03 +02:00