n8n-gitea
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a1b86d82c5
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fix: Crystal-Steel Hybrid frame unlock now only requires Fabricator 5 (was incorrectly dual-gated with Enchanter 5)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m20s
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2026-06-08 14:14:38 +02:00 |
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n8n-gitea
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b4b499c1b1
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fix: split multi-type golem core upkeep across all mana types (issue #315)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m20s
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2026-06-08 13:29:30 +02:00 |
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n8n-gitea
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411c355a15
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fix: Golemancy enchantment capacity, design persistence, and UI selectors
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m19s
- Fix enchantment capacity formula: multiply magicAffinity by 100 (spec treats it as percentage)
- Fix enterSpireMode preserving golemDesigns (only reset loadout/activeGolems per spec §9)
- Add mana type selector UI for Intermediate/Advanced/Guardian cores
- Add spell selector UI for circuits with spell slots
Fixes #310, #311, #312
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2026-06-08 10:30:59 +02:00 |
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n8n-gitea
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1a0886f702
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chore: golemancy redesign cleanup — remove orphaned legacy code and update docs
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m19s
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2026-06-07 12:54:12 +02:00 |
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n8n-gitea
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59fe6cd111
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feat: Complete Golemancy System Redesign - Component-Based Construction
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
- Fix Crystal-Steel Hybrid Frame unlock to require Fabricator 5 + Enchanter 5 (dual attunement)
- Fix golem slot calculation: pass fabricator level to summon logic, cap at 7 (base 5 + discipline bonus)
- Integrate discipline golemCapacity bonus into slot calculation in combat-descent-actions and golem-combat pipeline
- Update GolemancyTab UI to show discipline slot bonus in header
- Add comprehensive test suite: golemancy-data.test.ts (344 lines) and golemancy-combat.test.ts (313 lines)
- All 1009 tests pass across 52 test files
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2026-06-06 19:19:06 +02:00 |
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