BUG: Disciplines deactivate when mana drain exceeds available mana #244
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Bug Description
When a discipline is active and the player's mana drops below the discipline's drain cost, the discipline deactivates. This is expected behavior, but the issue is that with all disciplines unlocked and only 1 concurrent slot, the player cannot maintain any discipline long enough to make meaningful progress because:
Steps to Reproduce
Expected Behavior
The game should either:
Impact
Note
This may be intentional design (disciplines pause when unaffordable), but the UX could be improved with better feedback.
This is intentional behavior, so improve the UX with better feedback
✅ Improved discipline auto-pause UX:
autoPausedfield to DisciplineState type