[High] [Bug] [Spec-Inconsistency] Guardian Tier 2 floor numbers differ between GAME_BRIEFING.md and pact-system-spec.md #266
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Type: Spec / Spec inconsistency
Priority: High
GAME_BRIEFING.md §Guardian System and pact-system-spec.md §8.2 disagree on which floors have which composite guardians:
These match. BUT the pact costs, pact times, and armor values differ significantly:
Floor 10 (Ignis Prime):
hp×0.3+power×5+..., Pact Time=3h, Armor=10%Floor 20 (Aqua Regia):
Floor 40 (Terra Firma):
The pact costs in GAME_BRIEFING follow a clear progression (500, 1000, 2000, 4000, 8000, 15000, 25000, 35000...) while pact-system-spec uses a formula
hp×0.3+power×5+...without concrete values. The pact times also differ for floors 10 and 40.Recommendation: Reconcile the guardian data tables. Use concrete values everywhere and ensure both documents match exactly.
ultimate truth: formulas are king.
pact cost: the pact cost formula is the truth.
pact time: should be changed in both to use this formula: floor x 2 / 10 (meaning floor 10 has 2 hour, 20 has 4 hours, and so on)
armor : should start at 10% on floor 10, and increase by 5 for every 10th floor, up to a max of 90%.
RESOLVED — Updated GAME_BRIEFING.md guardian tables to use formulas instead of hardcoded values. Pact cost uses the formula from
guardian-data.ts. Pact time uses2 + floor(floor/10)hours. Armor starts at 10% on floor 10, increases by 5% per 10th floor (capped at 90%).✅ RESOLVED — Updated GAME_BRIEFING.md guardian tables to use formulas. Pact cost uses the formula from guardian-data.ts. Pact time uses 2 + floor(floor/10) hours. Armor starts at 10% on floor 10, increases by 5% per 10th floor.