[High] [Bug] [Spec-Inconsistency] Incursion start day: AGENTS.md says day 20, GAME_BRIEFING says day 5 #271

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opened 2026-06-05 02:07:57 +02:00 by Anexim · 3 comments
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Type: Spec / Spec inconsistency
Priority: High

AGENTS.md says:

Incursion starts day 20
Incursion strength: min(0.95, (totalHours / maxHours) × 0.95)

GAME_BRIEFING.md §Time & Incursion System says:

Constant Value Description
INCURSION_START_DAY 5 When incursion begins
if (day < 5): incursionStrength = 0
else: incursionStrength = min(0.95, (totalHours / maxHours) × 0.95)
  where totalHours = (day - 5) × 24 + hour
        maxHours   = (30 - 5) × 24 = 600

This is a massive gameplay difference. Starting incursion at day 5 vs day 20 completely changes the game's difficulty curve and time pressure. With day 5 start, the player has 25 days of incursion pressure. With day 20, only 10 days.

Recommendation: Reconcile immediately. This affects the entire game balance. Check the actual codebase constant INCURSION_START_DAY to determine which is correct.

**Type:** Spec / Spec inconsistency **Priority:** High **AGENTS.md** says: > Incursion starts day 20 > Incursion strength: `min(0.95, (totalHours / maxHours) × 0.95)` **GAME_BRIEFING.md §Time & Incursion System** says: > | Constant | Value | Description | > |----------|-------|-------------| > | `INCURSION_START_DAY` | **5** | When incursion begins | > > ``` > if (day < 5): incursionStrength = 0 > else: incursionStrength = min(0.95, (totalHours / maxHours) × 0.95) > where totalHours = (day - 5) × 24 + hour > maxHours = (30 - 5) × 24 = 600 > ``` This is a massive gameplay difference. Starting incursion at day 5 vs day 20 completely changes the game's difficulty curve and time pressure. With day 5 start, the player has 25 days of incursion pressure. With day 20, only 10 days. **Recommendation:** Reconcile immediately. This affects the entire game balance. Check the actual codebase constant `INCURSION_START_DAY` to determine which is correct.
Anexim added the ai:todo label 2026-06-05 02:07:57 +02:00
n8n-gitea was assigned by Anexim 2026-06-05 02:07:57 +02:00
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ultimate truth: incursion should starts at day 20.

ultimate truth: incursion should starts at day 20.
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Owner

RESOLVED — Updated GAME_BRIEFING.md to change INCURSION_START_DAY from 5 to 20, matching the code constant in core.ts. All incursion formulas and descriptions updated.

**RESOLVED** — Updated GAME_BRIEFING.md to change `INCURSION_START_DAY` from 5 to 20, matching the code constant in `core.ts`. All incursion formulas and descriptions updated.
Anexim added ai:done and removed ai:todo labels 2026-06-05 14:30:14 +02:00
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RESOLVED — Updated GAME_BRIEFING.md to change INCURSION_START_DAY from 5 to 20, matching the code constant in core.ts. All incursion formulas and descriptions updated.

✅ RESOLVED — Updated GAME_BRIEFING.md to change INCURSION_START_DAY from 5 to 20, matching the code constant in core.ts. All incursion formulas and descriptions updated.
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Reference: Anexim/Mana-Loop#271