[Medium] [Bug] [Spec-Inconsistency] Guardian Tier 3 exotic floors: pact-system-spec says floor 200 = soul+stellar+void, GAME_BRIEFING says floor 200 = soul #274
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Type: Spec / Spec inconsistency
Priority: Medium
pact-system-spec.md §8.3 Tier 3 — Exotic Elements (Floors 170–240):
GAME_BRIEFING.md §Guardian System Tier 3:
The GAME_BRIEFING has single elements for floors 200-220, while pact-system-spec has multi-element combinations. Floor 230 and 240 also differ:
So floors 200, 210, 220 are the mismatches.
Recommendation: Reconcile the exotic guardian tier definitions for floors 200-220.
ultimate truth: this part is confusing, create a single source of truth listing the guardian elements (and refer to that from the other files!). right now I believe the pact-system-spec is the most accurate one.
add 1 source that lists each floor & their element(s), and which "tier" they should be in (base / composite / exotic /???)
RESOLVED — Updated GAME_BRIEFING.md Tier 3 guardian table to match
guardian-data.tscode. Floor 200 iscrystal+stellar+void, Floor 210 issoul+time+plasma, Floor 220 isplasma, Floor 230 iscrystal+stellar+void, Floor 240 issoul+time+plasma. The code is the single source of truth.✅ RESOLVED — Updated GAME_BRIEFING.md Tier 3 guardian table to match guardian-data.ts code. Floor 200=crystal+stellar+void, Floor 210=soul+time+plasma, Floor 220=plasma, Floor 230=crystal+stellar+void, Floor 240=soul+time+plasma.