[Low] [Bug] [Spec-Inconsistency] Equipment count: AGENTS.md says 50 types across 9 categories, but GAME_BRIEFING says 50 across 9 categories with different breakdown #282

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opened 2026-06-05 02:15:23 +02:00 by Anexim · 3 comments
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Type: Spec / Spec inconsistency
Priority: Low

AGENTS.md says:

50 equipment types across 9 categories (casters, swords, shields, catalysts, head, body, hands, feet, accessories)

GAME_BRIEFING.md §Equipment & Enchantment System says:

Equipment Categories & Types (50 total)
| Category | Slot | Count |
| Casters | mainHand | 6 |
| Swords | mainHand | 5 |
| Catalysts | mainHand | 3 |
| Body | body | 5 |
| Head | head | 5 |
| Hands | hands | 4 |
| Feet | feet | 4 |
| Shields | offHand | 4 |
| Accessories | accessory1/2 | 11 |

Total: 6+5+3+5+5+4+4+4+11 = 47, not 50.

But AGENTS.md says 50. The enchanting-spec.md §6.1 lists equipment types by category:

  • Caster: 6 types
  • Catalyst: 3 types
  • Sword: 5 types
  • Head: 5 types
  • Body: 5 types
  • Hands: 4 types
  • Feet: 4 types
  • Accessory: 11 types
  • Shields: not listed in enchanting-spec

Total from enchanting-spec: 6+3+5+5+5+4+4+11 = 43 (shields not counted since they can't be enchanted)

Recommendation: Audit the actual equipment data files to get the exact count and reconcile all documents.

**Type:** Spec / Spec inconsistency **Priority:** Low **AGENTS.md** says: > 50 equipment types across 9 categories (casters, swords, shields, catalysts, head, body, hands, feet, accessories) **GAME_BRIEFING.md §Equipment & Enchantment System** says: > Equipment Categories & Types (50 total) > | Category | Slot | Count | > | Casters | mainHand | 6 | > | Swords | mainHand | 5 | > | Catalysts | mainHand | 3 | > | Body | body | 5 | > | Head | head | 5 | > | Hands | hands | 4 | > | Feet | feet | 4 | > | Shields | offHand | 4 | > | Accessories | accessory1/2 | 11 | Total: 6+5+3+5+5+4+4+4+11 = **47**, not 50. But AGENTS.md says 50. The enchanting-spec.md §6.1 lists equipment types by category: - Caster: 6 types - Catalyst: 3 types - Sword: 5 types - Head: 5 types - Body: 5 types - Hands: 4 types - Feet: 4 types - Accessory: 11 types - Shields: not listed in enchanting-spec Total from enchanting-spec: 6+3+5+5+5+4+4+11 = 43 (shields not counted since they can't be enchanted) **Recommendation:** Audit the actual equipment data files to get the exact count and reconcile all documents.
Anexim added the ai:todo label 2026-06-05 02:15:23 +02:00
n8n-gitea was assigned by Anexim 2026-06-05 02:15:23 +02:00
Author
Owner

ultimate truth: shields are banned. remove references to them!
catalysts should probably be offhand
audit actual equipment data and update docs.

ultimate truth: shields are banned. remove references to them! catalysts should probably be offhand audit actual equipment data and update docs.
Author
Owner

RESOLVED — Audited all equipment data files. Actual count: 43 equipment types across 8 categories (shields.ts is empty/banned). Breakdown: casters=6, swords=5, catalysts=4, head=5, body=5, hands=4, feet=4, accessories=10. Updated GAME_BRIEFING.md and AGENTS.md. Shields removed from equipment slot description.

**RESOLVED** — Audited all equipment data files. Actual count: 43 equipment types across 8 categories (shields.ts is empty/banned). Breakdown: casters=6, swords=5, catalysts=4, head=5, body=5, hands=4, feet=4, accessories=10. Updated GAME_BRIEFING.md and AGENTS.md. Shields removed from equipment slot description.
Anexim added ai:done and removed ai:todo labels 2026-06-05 14:30:17 +02:00
Author
Owner

RESOLVED — Audited all equipment data files. Actual count: 43 equipment types across 8 categories (shields.ts is empty/banned). Updated GAME_BRIEFING.md and AGENTS.md.

✅ RESOLVED — Audited all equipment data files. Actual count: 43 equipment types across 8 categories (shields.ts is empty/banned). Updated GAME_BRIEFING.md and AGENTS.md.
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Reference: Anexim/Mana-Loop#282