[priority: 4] Recreate Equipment Tab — Equip/Unequip Gear #90
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Summary
Recreate the Equipment tab that was deleted in commit
fe0f2a0. This tab should allow the player to equip and unequip gear, view equipped items, and manage their inventory.Context
craftingStore.ts)EquipmentInstancehas:instanceId,typeId,name,enchantments[],usedCapacity,totalCapacity,rarity,quality,tags[], weapon mana fieldsmainHand,offHand,head,body,hands,feet,accessory1,accessory2equippedInstances: Record<string, string | null>maps slot → instanceIdsrc/lib/game/data/equipment/(9 categories, 40+ types)src/lib/game/crafting-actions/equipment-actions.ts:createEquipmentInstance(),equipItem(),unequipItem(),deleteEquipmentInstance()src/components/game/LootInventory/Requirements
src/components/game/tabs/EquipmentTab.tsxsrc/components/ui/src/components/game/tabs/index.tsbarrel exportsrc/app/page.tsxwith lazy loading patternDebugNamewrapperArchitecture Notes
EquipmentSlotGrid.tsx,InventoryList.tsx) if neededEquipmentItem.tsxfromLootInventory/where appropriateStarting work on Equipment Tab recreation. Will create EquipmentTab.tsx with slot grid, inventory list, and effects summary.
Equipment Tab successfully recreated and deployed. All 20 tests pass, build compiles cleanly, and code is pushed to master.
Files created:
src/components/game/tabs/EquipmentTab.tsx— Main tab component (96 lines)src/components/game/tabs/EquipmentTab/EquipmentSlotGrid.tsx— 8-slot grid showing equipped items (80 lines)src/components/game/tabs/EquipmentTab/InventoryList.tsx— Unequipped items with equip/delete actions (136 lines)src/components/game/tabs/EquipmentTab/EquipmentEffectsSummary.tsx— Aggregated enchantment effects display (94 lines)src/components/game/tabs/EquipmentTab.test.ts— 20 tests covering exports, slots, types, actions, effects, file sizesFiles modified:
src/components/game/tabs/index.ts— Added EquipmentTab barrel exportsrc/app/page.tsx— Added lazy-loaded EquipmentTab + "⚔️ Equipment" tab triggerFeatures: