import type { ActivityLogEntry } from '@/lib/game/types'; import { DebugName } from '@/components/game/debug/debug-context'; interface ActivityLogProps { activityLog: ActivityLogEntry[]; maxEntries?: number; } export function ActivityLog({ activityLog, maxEntries = 20 }: ActivityLogProps) { const entries = activityLog.slice(0, maxEntries); if (entries.length === 0) { return ( No activity yet. ); } return ( {entries.map((entry) => ( [{entry.eventType}] {entry.message} ))} ); }