# Sub-Task 7: SkillsTab Modifications (Bugs 9, 11, 12, 13) ## Scope - **Components affected**: - `components/SkillsTab.tsx` (all skill-related UI) - Skill data definitions (e.g., `data/skills.ts`) - Skill category logic (Research, Mana, Study categories) - Skill cost calculation logic - **Files potentially affected**: - `types/skills.ts` (skill type definitions, categories) - `store/skillsSlice.ts` or similar for skill state - `utils/skillUtils.ts` (cost calculation, category checks) - Mana system files (for per-mana capacity upgrades in Bug 9) ## Acceptance Criteria 1. **Bug 9**: "Elemental Attunement" skill replaced with per-mana-type capacity upgrades; each upgrade costs mana of its own type to research 2. **Bug 11**: "Effect Research" enchantment skills cost both Transference mana and relevant elemental mana (e.g., Fire Spell Research costs Transference + Fire) 3. **Bug 12**: All skills in "Research" category moved to "Mana" category; "Meditation Focus" moved from "Study" to "Mana" 4. **Bug 13**: "Disenchanting" skill completely removed from SkillsTab 5. No broken skill UI or missing skills after changes ## Dependencies - None (independent, but all skill changes are sequential within this sub-task) ## Estimated Complexity - High (multiple skill system changes + UI updates)