# Task 5 — Bug Fixes, UI Restructuring & Feature Additions Progress ## Status Overview - **Start Date**: 2025-05-19 - **Current Phase**: PRIORITY 2 (Spire Mode Fixes) - **Overall Progress**: 21% complete (4/19 tasks done) --- ## PRIORITY 0 — Crashes (Fix First, Parallel) ✅ COMPLETED | Task | Status | Notes | |------|--------|-------| | SpellsTab crash diagnosis/fix | Completed | Fixed unprotected ENCHANTMENT_EFFECTS access, added spell.cost guards | | LabTab crash diagnosis/fix | Completed | Added safe access to store.elements with `|| {}` fallbacks | | DebugTab crash diagnosis/fix | Completed | Moved Toaster/GameToaster inside DebugProvider in layout.tsx | --- ## PRIORITY 1 — Mana Conversion Mechanic Fix ✅ COMPLETED | Task | Status | Notes | |------|--------|-------| | Wire conversion drain to effectiveRegen instead of active mana pool | Completed | Removed redundant `rawMana -= actualConversion` in store.ts since effectiveRegen already accounts for conversion drain | --- ## PRIORITY 2 — Spire Mode Fixes | Task | Status | Notes | |------|--------|-------| | 2a. Floor Rendering & Identity (type, named enemy, special properties) | Pending | | | 2b. Swarm Floors (show multiple enemies, verify generation) | Pending | | | 2c. HP Bar Live Updates | Pending | | | 2d. Casting Progress Overflow Fix | Pending | | | 2e. Climb/Descend Controls (spam fix, re-entry resume, button rename) | Pending | | | 2f. Activity Log Implementation | Pending | | | 2g. Spell Info Display Fix (dmg/cast vs DPS) | Pending | | --- ## PRIORITY 3 — UI/UX Restructuring | Task | Status | Notes | |------|--------|-------| | 3a. CraftingTab Restructure (remove 1-4 bar, split Fabricate/Enchant, top sub-tabs) | Pending | | | 3b. LootTab Nesting Fix (remove redundant layers) | Pending | | | 3c. AchievementsTab Nesting Fix (remove duplicate headings) | Pending | | --- ## PRIORITY 4 — Enchantment Effects & Research | Task | Status | Notes | |------|--------|-------| | 4a. Mana-Type Capacity Enchantment Effects | Pending | Per unlocked mana type | | 4b. Mana Capacity Research Visibility Gate | Pending | Only show if mana type unlocked | | 4c. Skill Requirement Display Bug Fix (undefined Lv.[object Object]) | Pending | | | 4d. Enchantment Power Effect Implementation + Stub Audit | Pending | Replace placeholder, audit all stubs | --- ## PRIORITY 5 — Insight Upgrade Analysis | Task | Status | Notes | |------|--------|-------| | 5a. Create design proposal in docs/task5_insight_proposals.md | Pending | Wait for human sign-off | --- ## Notes & Decisions - ✅ PRIORITY 0 crashes fixed via parallel sub-agents, verified and applied all fixes - ✅ PRIORITY 1 mana conversion fix applied: removed double-counting of conversion drain in store.ts tick logic - Next steps: Dispatch parallel sub-agents for PRIORITY 2 Spire Mode fixes (2a-2g) - Advisor tool will be used for ambiguous design decisions - Sub-agent instructions passed via inline prompts with full context