# Phase 4 Progress: Implement Missing Effects ## Status: Mostly Complete (49+ effects implemented) ## Completed Effects (49+ total) ### Mana Flow Effects (7) - ✅ All 7 effects implemented (commit: "Phase 4: Mana Flow effects") ### Mana Well Effects (14) - ✅ All 14 effects implemented (2 commits: "Phase 4: Mana Well effects (1st 7)" and "Phase 4: Mana Well effects (remaining 7)") ### Combat Special Effects (6) - ✅ All 6 effects implemented (commit: "Phase 4: Combat special effects (6)") ### Study Special Effects (12) - ✅ All 12 effects implemented (2 commits: "Phase 4: Study effects (first 6)" and "Phase 4: Study effects (remaining 6)") ### Element Special Effects (4) - ✅ All 4 effects implemented (commit: "Phase 4: Element special effects (4)") ### Enchanting Special Effects (6) - ✅ All 6 effects implemented (commit: "Phase 4: Enchanting special effects (6)") ## Remaining Effects (9 total - BLOCKED) ### Crafting Special Effects (4) - 🔴 BATCH_CRAFTING, MASS_PRODUCTION, SCAVENGE, RECLAIM - Blocker: Multiple sub-agent attempts failed (context length limits, unrelated results) - Details: See `docs/phase4-blockers.md` ### Golemancy Special Effects (4) - 🔴 GOLEM_FURY, GOLEM_RESONANCE, RAPID_STRIKES, BLITZ_ATTACK - Blocker: Multiple sub-agent attempts failed (context length limits, unrelated results) - Details: See `docs/phase4-blockers.md` ### Ascension Special Effects (1) - 🔴 INSIGHT_BOUNTY - Blocker: Multiple sub-agent attempts failed (context length limits, unrelated results) - Details: See `docs/phase4-blockers.md` ## Verification - ✅ Build passes: `npm run build` completed successfully (exit code 0) - 🔄 UI verification: In progress (dev server starting) ## Next Steps 1. Verify UI works correctly (dev server check) 2. Flag remaining 9 effects for future implementation 3. Move to Phase 5 (Testing & Verification) 4. Commit and push this progress doc